Mill from the Game

by Claws on 12 July 2008

Main Deck (60 cards)

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Deck Description

Hope to get Leyline og the Void in your opening hand and Painter\'s Servant out in the first few turns to turn everything red so the blue blasts will be useful. Then just mill cards out of the game instead of to the graveyard. Tormod\'s Crypt in case you don\'t get The Leyline right away or if it gets destroyed.

Deck Tags

  • Creatureless

Deck at a Glance

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This deck has been viewed 1,373 times.

Mana Curve

Mana Symbol Occurrence

0342300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mill from the Game

Scary deck. But I have one thing to say. You have the right idea with painter's servant and all the red, cheap counterspells. But you really don't have anything to kill the creatures your opponents play if they are faster and get some creatures out before you get out the painter's servant.

Maybe if could put in a few cards that return creatures to their owner's hands. that way, after the servant is out, you can use your red counterspells to get those creatures the next time.

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Posted 12 July 2008 at 18:53

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U can put in dimir infiltrator so u can transmute for a painter's servant if u dont get it in you hand check out my leylines of destruction deck. Thats what i use

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Posted 12 July 2008 at 19:21

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I put in the Infiltrators, the transmute is a good idea, and it'd be nice to have some unblockable creatures to swing with too. And I'm not too worried about things being faster than me. Anything that is going to come out before a Servant isn't going to be that big of a threat in most cases.
And when the Servant DOES come out I can destroy those creatures that just turned red.
I put quite a bit of thought into this deck. A blue counterspell deck is probably it's biggest threat.

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Posted 13 July 2008 at 08:23

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