fun with worldspine wurm

by clawzizking on 12 December 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

World spine
Verdant succession
Ashnods altar

You do the math.

How to Play

Ramp into the wurm. Use the draw spells to keep from running out of cards and the bow keeps you from decking out in the long run. Its great against mill and keep tormods crypt from grabbing worldspine wurm in response.

Ramp happens fast with three forest a elvish mystic the altar and enchantment allow you to hard cast the wurm fast and go infinite on as soon as turn three I believe. Haven't testes it much but so far it seems fun.

After some testing it found that I need some ways to smack the big guys out of my face. I found that flame slash hits hard enough to get most of them out of the way long enough to go infinite.

Verdant succession is also wonderful with the altar and bow to create massive amounts of Mana.

Deck Tags

  • infinte combo
  • green red
  • Mana Ramp
  • Casual

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 763 times.

Mana Curve

Mana Symbol Occurrence

0001244

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for fun with worldspine wurm

So why only one fireball?

0
Posted 15 December 2013 at 23:48

Permalink

Only need one XD its a secondary win condition in case of moat. Ultimate cock block

1
Posted 15 December 2013 at 23:53

Permalink