Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This deck has been viewed 144 times.
NOTE: Set by owner when deck was made.
I enjoy the little splash of control idea. Seems like a potentially profitable minor juke mainboarded. Just a couple thoughts on how to smooth it out a bit.I like Ipnu Rivulet over Shelldock Isle, as it's not conditional and enters untapped, so you can hold up a Counterspell turn 2 if necessary and the curve is so low that you won't lose much life on it if you need the U mana anyway.I also like Thought Scour over Preordain, as it obviously helps with your mill count basically for free, but also lets you cantrip Snap at instant speed if you need it. This also helps get Visions online a turn faster, and since they are both instants, you could (in theory) refill your hand in the endphase and have a full turn of refilled hand and mana ready to rumble.You could also run a copy of Sink into Stupor // Soporific Springs over an island, as you get the land drop if you need it, or the control element if you need it, so it's not a bad topdeck either way.I'd also consider cutting Snap down to 3 copies so you don't get flooded with them without good grave targets (you need 3 mana most of the time, so they are slow up front but better mid game and as topdecks). Maybe run another cantrip or control card (speeds things up and are good targets for the Snaps you're running)Just a few thoughts
Permalink
That's really insightful and helpful. I'll add thought scour, I honestly forgot to add it. Sink into Stupor also adds an additional control element as well. Thanks for your input. :)