Temur Aggro

by CLICKBOSS on 23 January 2016

Main Deck (60 cards)

Sideboard (12 cards)

Sorceries (3)


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Deck Description

This deck is inspired by the Atarka Red deck that's been popping up a lot. I decided to add blue, enabling new cards from Oath of the Gatewatch such as Slip Through Space, a great card to ensure a creature empowered with Become Immense and Temur Battle Rage gets through to an opponent.

How to Play

Wild Slash could be used as an alternative to Fiery Impulse, meaning it makes for removal and damage to the face, although my personal preference dictates a need for removal, making Fiery Impulse my choice. Turning up an Expedite with the ability of Abbot of Kerral Keep is a great way to push out a 3/2 with haste for 1RR. Dragon Fodder is good for going wide as well as triggering prowess. As with Atarka Red, Become Immense and Temur Battle Rage are intended to finish off an oponent.

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,196 times.

Mana Curve

Mana Symbol Occurrence

070327

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Temur Aggro

Looks neat! +1

Wild Slash might be better than Impulse, since it can be used on creatures or players instead of just creatures.

1
Posted 27 January 2016 at 01:13

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I was thinking similarly. I was more interested in being able to take out bigger threats or blockers though.

0
Posted 27 January 2016 at 10:50

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(Commenting after you commented on my budget turn 5 kozilek deck). I'm not to surprised. The splash green is neat but the concept is nothing new. Unfortunatelt, for this reason, I show no interest in the deck. Sorry.

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Posted 29 January 2016 at 01:02

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I would cut dragon fodder for dispel or the other 1 mana counter in standard so you can brawl over kill spells or over rally

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Posted 29 January 2016 at 07:28

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