Infinite Turn Damage

by Contactual on 01 September 2008

Main Deck (60 cards)

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Deck Description

A deck based on infinite turns to crank out infinite damage. Enchant the Planar Portals with Elemental Resonance, and each turn you get to choose any cards you want to put in your hand. Use Spellweaver Helix to remove Time Stretch and another sorcery from the game, then keep rotating them with Reminisce and drawing them from your deck and playing them to get infinite turns. Use the Izzet Guildmage, Lava Spike, and Desperate Ritual combo for infinite damage.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,139 times.

Mana Curve

Mana Symbol Occurrence

62202012

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infinite Turn Damage

I'd like two know what this decks fastest kill was. elemental resonance gets the time stretch in faster and all. spellweaver is hell in a card... especially with the Hammer and spike. I wonder if wrath of God would do it any good? Just to knock off any pesky weenies standing in your way.

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Posted 01 September 2008 at 04:38

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so what do you exactly use the spellweaver helix for? if you say for the time stretch like i think your going to say it still only gives you 2 extra turns not 4. time stretch reads "Target player takes two extra turns after this one." so after this one means after you done with your turn that you played it. if you did know this then just good information for anyone else

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Posted 01 September 2008 at 06:18

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This deck looks like fun.Comment on my decks plz.

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Posted 01 September 2008 at 11:12

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Spellweaver is used to remove Time Stretch from the game along with one of the other sorceries: Lava Spike, Hammer of Bogardan, or Reminisce. When I play one of these, I get to use Time Stretch "free." If I were to remove Time Stretch and Hammer of Bogardan together, then on the first "extra" turn return HoB back to my hand and on the second "extra" turn play it again, therefore giving me 2 more "extra" turns after this one, thereby infinite turns, and when you've got infinite turns...

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Posted 01 September 2008 at 23:46

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