Defenders to Dragons??

by Coppock on 10 May 2013

Main Deck (41 cards)

Sideboard (12 cards)

Sorceries (2)


Instants (7)

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Deck Description

Aggro 4/4 fliers.

How to Play

Used to be Utvra Hellkite and hope to make big dragons with dragonshitft. As we know that is just a little slow for the meta. Sooo….
Made some changes,

Defenders until you can get Dragonshift.
Electromancers make it cheaper to pay overload, also to play instants with Hypersonic.
Nivix Cyclops can put threw some damage early game.
Domri is a distraction that could go right. Also helps look at cards.

Sideboard
Most likely will side out Axebane off the bat. Then maybe Phytoburst
Side in Boros charm for board sweepers.
Counters for aggro.
Also draw if you need to speed up.

Deck Tags

  • Standard
  • Red
  • Blue
  • Green
  • Dragon
  • Defender

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,337 times.

Mana Curve

Mana Symbol Occurrence

0290160

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Defenders to Dragons??

If part of the point of this deck is ramping for a bunch of big stuff, why are you only running 19 lands?

Also, I think the artful dodge + Nivix Cyclops combo just takes away a defender and/or takes up space in the deck that could be used for more ramping like Zhur-Taa Druid or Arbor Elf.

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Posted 10 May 2013 at 14:25

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Ranger's Path and farseek help put land on the board, using those plus a smaller # of lands helps thin the deck out to ensure I get what I'm looking for. Also the Cyclops wont lose defender. It says it can attack as if it doesn't have defender.

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Posted 10 May 2013 at 22:05

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All I'm saying is that in the first hands (and cards to follow) that I saw, I didn't have enough lands to play the ramp cards.

And I know the ruling of Nivix Cyclops. What I mean was, the artful dodge is in the way.

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Posted 11 May 2013 at 05:42

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maybe 1 or 2 more land but it seemed to work get 3 lands on average with a ramp card.
on the dogde cyclops combo it does not loss defender so it still helps axebane for mana.

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Posted 11 May 2013 at 08:27

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but for all other purposes this deck is a big hot steaming pill of dinosaur poo.

-1
Posted 11 May 2013 at 08:31

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im actually a little jealous.. idk y i didnt think of this lol. i think ur only prob is ur really heavy at the 3 mana cost and im not sure how well that will work. i think it could use some changes here and there. maybe look into using fog just to keep ur defense up? that or some way to gain a better card advantage.

http://cardgametalk.wordpress.com/

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Posted 11 May 2013 at 16:42

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Right on, thanks. So made quite a few changes what do you think?

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Posted 19 May 2013 at 11:57

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wow u really revamped this thing lol. ur still heavy in the 3 mana slot for my tastes, but thats jut me. hmm y did u take the green out??

http://cardgametalk.wordpress.com/

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Posted 19 May 2013 at 16:45

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