Quick Slivers

by cruzer on 13 August 2014

Main Deck (60 cards)

Sideboard (5 cards)

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Deck Description

Here is a quick deck (can be quick). It has potential of 3rd turn win, altho less likely. Hope you like! Any suggestions?

Haven't done extensive testing
So far it seems pretty stable
Also a deck not meant to boost the slivers, which is kind of unusual. It is bassed on an all out attack

How to Play

Main combo:
Concordant Crossroads + Intruder Alarm + Gemhide Sliver

Once the main combo hits the field, if possible cast Glimpse of Nature and draw as you play Slivers for free.

Hibernation Sliver allows you to continue using Glimpse of Nature if your hand runs dry of Slivers.

Sliver Queen pulls a great combo without Glimpse of Nature, Unlimited tokens that are ready to attack that same turn.

Having similar cards increases chance of pulling combos:

Gemhide Sliver / Manaweft Sliver = 8 cards
Concordant cross roads / Heart Sliver = 8 cards

Homing Sliver / Mystical Tutor for search power

Possible Turn 3: (depending on draw)
T1. Forest > Concordant Crossroads
T2. Forest > Gemhide Sliver
T3. Sliver Hive > Intruder Alarm > Galerider Sliver > another sliver > Glimpse of Nature

Deck Tags

  • Sliver
  • Quick
  • Multicolor
  • Draw

Deck at a Glance

Social Stats

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Likes

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Mana Curve

Mana Symbol Occurrence

1146917

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Quick Slivers

I see and thinking more about this, it is an interesting DIFFERENT style of Sliver play. I do like giving them the boost so when an all out attack happens, there is no doubt a definite win.

Here is a link to my quickly made sliver deck:
http://www.mtgvault.com/cagerat07/decks/quickly-made-slivers/

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Posted 13 August 2014 at 18:23

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I tried adding in some boosting slivers, but the work space is so minimal. Over all the testing that I have done I'm more than confident they are unneeded, enough slivers come out for an alpha strike and reassurance with Leeching Sliver it's game. Of coarse it wont always be the case. Outside of the 1 game that drew bad haven't had a game last more than 5 turns. Got the idea while working on improving me Sliver deck.

Took a look at your slivers. It definitely seems like more of a beat down deck
Thanks for looking at mine

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Posted 13 August 2014 at 19:50

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Sliver Hive might be a consideration

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Posted 13 August 2014 at 19:56

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Yea but that Sliver Queen would be a nice addition to my deck. I do prefer beatdowns A LOT. If you check my Angel Decks then you would see that

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Posted 13 August 2014 at 20:28

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Sliver Legion

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Posted 19 August 2014 at 16:28

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All slivers get +1/+1 for each sliver in play

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Posted 19 August 2014 at 16:28

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you don't need mystical tutor and glimpse of nature drop them both add 4 harmonize, 2 coat of arms, and 2 cavern of souls

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Posted 16 January 2015 at 07:00

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you don't really understand the point of the deck. it's a potential 3rd turn sliver deck, which would be lost without the glimpse of nature's. that would slow the deck immensely and change the theme intended for the deck

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Posted 13 January 2016 at 16:36

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