CyclonicNiv

14 Decks, 22 Comments, 3 Reputation

Feedback appreciated

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Posted 09 December 2020 at 21:37 as a comment on Loki, Trickster God

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Heck yeah. if you like a card play it. I'm skeptical on metapmorph. Definitely has a decent ceiling. Yeah I could see Pulse doing work but I don't play enough creatures in mine and I end up with a ton of lands even when sacing for crop rotation and harrow. You don't sac a land for the copies so can really explode with ramp especially with other copy spells and Ral.

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Posted 30 June 2020 at 16:35 in reply to #633818 on To the KalaMAX

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Looks good. I'd drop all the nonbasics besides evolving wilds and maybe add Myriad Landscape or any other lands that let you sac and search up more . Also I'd cut a few of your least favorite cards, probably burn since there is a lot, for more ramp spells and definitely more card draw. Shamanic Revelation, Harmonize, and enchantments like Elemental Bond or Colossal Majesty provide late game gas. Maybe Garruk's Packleader or Keeper of Fables? Also you should try to lower your curve where possible.

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Posted 30 June 2020 at 16:32 as a comment on Angry JellyBean

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Looks good. I'd drop all the nonbasics besides evolving wilds and maybe add Myriad Landscape or any other lands that let you sac and search up more . Also I'd cut a few of your least favorite cards, probably burn since there is a lot, for more ramp spells and definitely more card draw. Shamanic Revelation, Harmonize, and enchantments like Elemental Bond or Colossal Majesty provide late game gas. Maybe Garruk's Packleader or Keeper of Fables?

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Posted 30 June 2020 at 16:29 as a comment on Angry JellyBean

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Nascent Metamorph not good
Pako n Haldan too build around and slow
Surreal Memoir targeted return instead like Archaemancer or Mnemonic Wall
Redcap Raiders mana tappers instead
Flamespill expensive for single target. I like Volcanic Fallout or any other mass removal in red.
Pulse of Murasa - return to hand reanimate and lifegain not really supporting of major themes. More ramp
Wild Hunger maybe more effecient pumps
Bonder's Ornament. Bad
Commander's Sphere..not needed.
Use Signets or Talismans if you feel you need mana rocks...but honestly in green you should aim for ramp spells. Especially instant speed if possible.

Sleeper Dart, Entrancing Lyre and Icy Manipulator. Too expensive for effect and/or not enough flexibility.

Springleaf Drum, Holdout Settlement and Survivor's Encampment work better and are cheap.

Cryptolith Rite works well here too.

You could use some more artifact/enchanment removal. And I'd look to convert as much ramp in the deck as possible to instant and sorceries. Signets and talismans are fine too.

Also you want some.more cheap card draw. Brainstorm, Frantic Search and Fact or Fiction are amazing instants.

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Posted 29 June 2020 at 18:36 as a comment on To the KalaMAX

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Looking for any advice. Not sure what I'd change.

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Posted 25 June 2020 at 14:15 as a comment on Shoot n' Loot

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Ahh I see. I tested Metallurgic in my own Parun list when it first started. It's a fun card but agreed not most effective. i never tested Mirari.

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Posted 28 May 2020 at 00:50 in reply to #632515 on Niv-Mizzet, Parun

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Probably better off running propaganda over mirari conjecture. I'd add the talisman of creativity and drop the silver myr. I lile Jace's Sanctum over metallargic summonings as well. You want to lower your curve wherever feasible.

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Posted 25 May 2020 at 16:34 as a comment on Niv-Mizzet, Parun

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What's your budget like? I'd definitely make room for mana rocks. I'd start by dropping some creatures.

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Posted 25 May 2020 at 16:30 as a comment on Izzet

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I'd start by dropping Guildgate, Crag, and Evolving Wilds. I have a Talisman of Conviction you could add and I'd recommend picking up a Boros Signet.

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Posted 05 May 2020 at 16:25 as a comment on Aurelia

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Hoping this is in the 8-9 range.

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Posted 01 May 2020 at 17:19 as a comment on Niv Parun Control

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Are you really running 44 lands? I'd drop the guildgates and enters tapped lands. Tatyova, Benthic Druid and Beast Whisperer are great here. With the amount of ramp Chulane allows you could play more counter spells that also draw you a card but really seems like playing creatures with worthwile etb effects would go a long way. Karametra might be worh looking into.

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Posted 29 April 2020 at 18:09 as a comment on Chulane-Commander

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Lili of the Veil isn't great here either.

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Posted 29 April 2020 at 15:40 as a comment on Ayli-Commander

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Smothering Tithe, Dawn of Hope, Talisman of Hierarchy, Skullclamp and Swords to Plowshares are all great here. Look into them. Maybe cut a couple of the enters tapped lands. 38 is high. You could test 34-35 lands.

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Posted 29 April 2020 at 15:39 as a comment on Ayli-Commander

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