Goblin Glory

by Cyphrien on 08 April 2012

Main Deck (60 cards)

Sideboard (8 cards)

Sorceries (8)

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Deck Description

I'm a casual Magic the Gathering player throwing together my first goblin deck. I wanted to utilize golbins in numbers for self buffing and if that fails to overthrow the opponent then the goblins act as bombs! please leave comments id love some feed back.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,326 times.

Mana Curve

Mana Symbol Occurrence

000490

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Goblin Glory

Nice deck. After a few draw sample hands I think you might need 1 or 2 more lands in the deck but otherwise its nice. Try utilizing lands more as well, in a mono red deck like this Valakut, the Molten Pinnacle and Spinerock Knoll work wonders.

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Posted 09 April 2012 at 22:26

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ahhh good point ill be sure to look at more nifty lands for this deck :)

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Posted 12 April 2012 at 07:25

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Vandheer has deleted this comment.

Posted 09 April 2012 at 22:34

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Some pointers to make this deck more effective. Replace comet storm with the new miracle spell Bondfire of the damned. While it can target only 1 player it makes for brilliant crowd control. Like all miracles it is better when played with the miracle cost but it gets the job done.

In addition 2 Squee, Goblin Nabob would work brilliantly with Ib Halfheart, Goblin Tactician, Siege-Gang Commander, Goblin Grenade, and Door of Destinies. With all the goblin bombs Squee is perfict ammo and with Ib Halfheart he can punch huuuge holes in the enemies defenses. Finally when paired with Door of Destinies, the door gives +1/+1 to all of your creatures baised on how much counters it has. It gets more counters each time the chosen creature type comes to play. So by blowing up and replaying Squee the door buffs all your goblins more and more.

That of corse will also combo with having first strike, haste, and battlecry from other goblins in your deck making your goblins more of a threat then even the giant you have in this deck.

To put in Squee Nab I suggest taking out Dragon fodder x2 for x2 Squee Nab and sideboard Dragon Fodder. If you wanted to put dragon Fodder back in it can go in place of Goblin Wardriver as badass as that lil dude is.

Finally id suggest utilizing that door as much as you can, taking out the last Dragon Fodder for another Door of Destinies.

When I initially suggested Sun Titan for this deck (off web site I know Cyph in rl) it was to have a giant beat stick if your enemy managed to throw one your way but with the Door gradually buffing your goblins its your choice if you want to run him in this deck or not.

Looking forward to playing this deck, its very deadly. Hope my suggestions helped and my explaining them here helped you in understanding them.

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Posted 24 April 2012 at 03:49

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On second thought the door requires being played early in game so perhaps sun titan is still needed for those situations you don't have the door out quite yet.

Food for thought. ^^

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Posted 24 April 2012 at 03:55

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damn these are some really good points :o i completely forgot about the notorious squee, goblin nabob when i made this but i like the ideas you made and im still usure about the inferno titan but ill keep him there for now while i think about it haha thanks for the ideas and heads up tho! :D i like em!

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Posted 24 April 2012 at 04:08

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