Too big to kill? [Budget]

by D0ntBl1nk on 25 July 2014

Main Deck (60 cards)

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Deck Description

I was looking at the card chasm skulker and then thought of dictate of kruphix and then things got a little out of hand...
The real question is, at what point does the skulker become too big that you actually can't kill it?

How to Play

Basically, drawing cards is fun, but it becomes a lot more fun when you draw a card, and get to put a counter on a creature. The deck is built to draw enough cards to make a big chasm skulker and either swing in to kill, or pitch it to a life's legacy if you can manage to put a second skulker on the table. I built it for fun and it is not meant to be super competitive. That being said, I still like having decks that run well, and as such, any suggestions are always welcome.

Deck Tags

  • Standard
  • Simic
  • Budget

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0300013

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Too big to kill? [Budget]

No counterspells? I think you're on a budget but Kiora would be good in here i think. Alternate win condition with 9/9 Kraken? Hall of Triumph to make your squids bigger? Imagine they kill theskuller? You get a ton of 2/2 instead of1/1. Jace's Ingeniosity draws you 3 cards at instant speed. Zameck Guildmage may also be a draw engine. I like the idea. Great design!

1
Posted 25 July 2014 at 17:50

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Thanks for the Hall of Triumph recommendation, I'll make sure to put it in. I was considering Zameck guildmage, but i was hoping to keep the build standard post rotation.

0
Posted 03 August 2014 at 03:32

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