Splicer Master

by Da1flyboy on 26 May 2013

Main Deck (76 cards)

Sideboard (12 cards)

Instants (4)

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Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

3600016

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Splicer Master

Please comment if you guys have any suggestions!!

0
Posted 26 May 2013 at 17:02

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I tried such a deck myself, but only managed to get it running in slow fun duels.
You could cut back to 2-3/Splicer, e.g. I wouldn't play more than 2 or maybe 3 "Maul Splicer". Sure thing they are nice, they are heavy, and without ramp they won't see the battle before turn 7+, that's if would draw and play a land each turn. Try to see the splicers as utility creatures here.
Try "Adaptive Automaton" instead of "Master Splicer", it gives you a little bit more flexibility (e.g. your Splicers with 2/2 instead of 1/1 won't die on every 1 mana "Tragic Slip")
Make use of "Cloudshift", it enables you to save your creature and, if a splicer was targeted, will additionally bring in some more golems.
You could also use "Razor Golem" or "Tangle Golem"
I also experimented with the "Precursor Golem" but this guy is really dangerous...for your enemy and you.

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Posted 26 May 2013 at 18:28

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