Jalira takes the Wurm

by dainir on 03 April 2015

Main Deck (60 cards)

Sideboard (9 cards)

Instants (9)

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Deck Description

This deck was inspired by Wurms is this real? by ruiqi.

http://www.mtgvault.com/ruiqi/decks/wurms-is-this-real/

Like the original deck the goal is to get your Worldspine wurm out and rolling. However instead of using Mass polymorph I am opting to use Jalira and regular polymorph.

This I feel has two advantages, first it doesn't cost as much mana to get out, and is therefore faster.

Second, Polymorph can be used to fish out Jalira, Master Polymorphist or a Worldspine Wurm. If you cast polymorph there is no way to miss (unless for some reason you cast while you have jalira out.)

The rest of the deck is to generate tokens to be your initial sac, ramp (the fact that both xenagos and awakening zone do that is AMAZING), and protection/slowing your opponent.

Regress and boomerang allow you to return your opponents land to their hand pushing them back a turn in terms of being able to play the things they really want to play.

Stubborn Denial is to prevent creature kill from getting at Jalira.

I am however on the fence about whether or not dragon fodder belongs in this deck or not. I feel it is nice to be able to have the turn 2 chumps, however once I get to turn three I would prefer awakening zone. What I would replace it with is dream's Grip, which, would allow for getting a world spine wurm out, and then sacrificing it in the same turn, and attacking if mass hysteria is out.

I would appreciate any feedback you have.

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,127 times.

Mana Curve

Mana Symbol Occurrence

02401520

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jalira takes the Wurm

Your deck title is so suggestive... XD Great deck though! :D

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Posted 07 April 2015 at 22:43

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Thanks, you have to get people to look at it somehow right?

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Posted 07 April 2015 at 23:15

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That's true. X3 I would recommend adding a one of dryad arbor and some fetches that could fetch it out of your deck, this makes your polymorph combo way more resilient to removal. :3

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Posted 08 April 2015 at 15:57

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I am not sure how that makes it more resilient to removal. How would I use it to do that? I would be happy to do so, but yeah how?

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Posted 08 April 2015 at 17:35

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You would put in fetches that fetch out forests (dryad arbor), then on the turn you are going to polymorph/Jelira you get out dryad arbor, sack the arbor to the effect and get your wurm into play. Makes the combo just a tad more resilient.

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Posted 08 April 2015 at 18:24

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Ah got it. That makes sense I had not thought of that thanks!

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Posted 08 April 2015 at 19:57

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No problem! Your deck is similar to Travis Woo's Polymorph brew now that I think about it, so here's a link to his article for reference! http://www.channelfireball.com/articles/woo-brews-polymorphing-standard-and-modern/

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Posted 09 April 2015 at 16:38

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WOW! Thank you I really needed to see some of those cards. I completely missed Izzet charm and Blast of Genius. I don't often play anything burn or control. Thank you so much!

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Posted 09 April 2015 at 21:06

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No problem, glad I could be of help I guess!

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Posted 10 April 2015 at 02:57

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