5c alara aggroblade (modern)

by Damage-is-King on 04 September 2013

Main Deck (60 cards)

Sideboard (12 cards)

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Deck Description

A very aggressive, fun deck for casual play.

How to Play

The key is knight of new alara. There's 3 in the maindeck and the 4 glittering wish can always fetch the last one.
Basically the strategy here is a strong offence will keep your opponent playing from behind.
A T1 vial will double your creature output every turn. The curve is so low that even without the vial I usually find myself top decking by T5-6.
The mana base is as painless as I could make it (damn near perfect imo), and the helix/finks seem to be doing enough to offset this. There might be too many mana fixing cards (although most of them are multi-purpose), but I have yet to be mana screwed (color-wise) in over 50 matches.
This deck mulligans very well and mid-late game there are very few dead draws.
I believe the main weakness is the card drawing aspect. I've been using Sygg for extra draws, but apart from radically changing the deck around I cannot seem to figure this one out. Its almost too streamlined.
Any constructive criticism or suggestions are welcome.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2012181424

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

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