Icatian Flare v3

by Damiensrealm on 01 December 2006

Main Deck (65 cards)

Sideboard (15 cards)

Instants (9)

Artifacts (2)


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Deck Description

This deck uses Icatian Crier to pitch the reanimator cards and instantly flashback a discarded Dread Return by sacraficing the Crier\'s tokens. Firemane + Phyrexian Arena = Free Card draw. Stinkweed imp mills myself to get reanimator fodder and blink kill. condemn and helix allow me to remove any threats. Gift and Flagstones fetch any of my duals to help against mana screw. blink for anti target, reblock, reuse come into play and rewoe!

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

4122950

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Icatian Flare v3

I like the idea of using the citizens as sac for the Dread Return, but wouldn't you rather discard a fatty, then play Dread Return next turn. Then you could discard another fatty, then pay the flashback cost. That double the usage.

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Posted 01 December 2006 at 09:41

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True enough, but this is incase I can't play the Dread Return. My best case scenario is I pitch a firemane, then pitch an akroma or woe, return it, pitch stinkweed, mill myself for more fatties, only to flashback the dread and use it immediately.

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Posted 01 December 2006 at 15:16

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I like it a lot. Leyline of the Void is a confusing choice, and I wouldn't include more than one Debtor's Knell. Take those out along with the Stinkweed Imps and put in some more of the non-legendary Angels and a 4th Smallpox. Also you should have some way to protect the Crier from burn. A 1/1 is far too fragile in any format, casual or tourney.

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Posted 01 December 2006 at 20:54

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The leyline of the Void is there because I don't want the majority of the decks in standard to hose this one, so Void takes care of Vore decks along with any Pox/Flare decks out there. I could always add some Serra Avengers for non-legendary Angels. As for protecting the crier from burn, I don't really have an answer for that, but since the crier is such an obscure target, I don't see it receiving much hate.

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Posted 02 December 2006 at 17:32

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Also, The stinkweed imps have 3 purposes, 1) 20 turn clock! booya (j/k) 2) Creature removal, or at least something that disencourages attacking while I set up my combos, 3) This is the main one, discard this to add my angels to the graveyard so I can res them, or just hope to mill out a firemane for some health regen.

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Posted 02 December 2006 at 17:36

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