dantriner

6 Decks, 17 Comments, 0 Reputation

technically, he might have a point.

progenitus has protection from everything (not very specific). meaning he has protection from the rules too. say i put a charizard out in play (yes i can do that). since charizard is a pokemon and progenitus has protection from everything, they could fight, and no winner would be decided because charizard goes back to the non-existant bench when he is defeated. (so he is invincible.)

now, i have a question, if progenitus has protection from anything does that mean the "legendary rule" will become null?

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Posted 16 March 2010 at 17:28 as a comment on Progenithus Nightmare

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thanks for making me notice that, i meant to put treasure hunt.

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Posted 14 March 2010 at 11:14 as a comment on control millfall

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fail, nuf said...

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Posted 23 August 2009 at 18:08 as a comment on lifegain

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high five, this is a friggen sweet deck. i love it. it just seems really fun to play and really fast.

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Posted 22 August 2009 at 23:55 as a comment on Stuffy Doll

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i like goldmane, it pretty much makes many serra avatars. as you can go to 8 then sack 7 from it and get a 20/20 serra avatar (token). i put it in my life gain decks for that reason

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Posted 20 August 2009 at 08:53 as a comment on Planeswalker Deck

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why predator dragon?

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Posted 13 August 2009 at 20:34 as a comment on OG Squirrs

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if your trying to mill use jace beleran.

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Posted 13 August 2009 at 15:40 as a comment on Deck Burner

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throw in 4 daru spell casters and 3 shukos and 2 animal graveyards (boneyard). great for lifegain. just tottaly annoying

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Posted 13 August 2009 at 08:58 as a comment on LEECH

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yeah but when phage gets flying, trample, haste, and vigilance she becomes a real bitch to kill

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Posted 13 August 2009 at 08:55 as a comment on dragons demolition

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their in the black precon deck. 4 for the 2 mana and 3 for the 3 mana

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Posted 12 August 2009 at 23:24 as a comment on Pain in the Assassin

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some hand limiters will help with what your trying here there black and from betrayers of kamigawa they accually cost very little. 2 mana to limit by 1 and 3 for 2.

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Posted 12 August 2009 at 23:21 as a comment on Pain in the Assassin

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bad: it seems like you just threw every dragon you could into 1 deck
good: and then made them easier to summon
bad: strategies failed... jokulhaups at the right time and your screwed
good: you have power... get akromas memorial to aid your power and fix the jokulhaups prob.

check out my deck : dragons destruction

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Posted 12 August 2009 at 23:16 as a comment on Dragon ramp deck

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any one got any advice to make it better. this is my second deck. ive used this one to win a 15 person multi (longest game ever took 30 hours to win) and about 12 tournaments.

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Posted 12 August 2009 at 22:53 as a comment on dragons demolition

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phage is one of my favourite cards. its very interesting. deathtouch and lifekilltouch

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Posted 12 August 2009 at 22:48 as a comment on dragons demolition

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im probably going to get 2 of sarkhan by trade of 2 promo xbox garruks as i have about 30 of them

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Posted 12 August 2009 at 22:47 as a comment on dragons demolition

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well you see sarkon val is not what this decks about (also i dont have sarkon yet) i have akromas memorial out when i use jokulhaups preventing the effect of desruction on my creatures. or i use chandras (- 8) ability if none of his creatures are +10. then lilianas ability to regen all the creatures in all graveyards onto my side then akromas memorial gives them flying, first strike, haste, trample, vigilance, and protection from red and black makeing any simple 1/1 token creature into a powerhouse. the only thing i really need for this deck is something that gives all creatures all types

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Posted 12 August 2009 at 22:44 as a comment on dragons demolition

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this is kindof almost exactly like my first deck plus hells thunder. id say put something that would make him draw cards. i forget what they are called but they make every one draw 2 extra cards per turn. then throw in something that makes discard cards for you go back into the deck.

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Posted 12 August 2009 at 14:25 as a comment on Control/Burn

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