Nin, the Pain Artist EDH

by dargo on 06 January 2012

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Combo shennanigans, revised.
Archenemy Deck:
2 All in good time
2 Plots that span Centuries
2 Your Puny minds cannot fathom
2 Your fate is thrice Sealed
2 Tooth, claw and tail
2 The pieces are coming Together
2 Reams befitting my majesty
1 Nature shields its own
1 My wish is your command
1 My genius knows no bounds
2 Introductions are in order

How to Play

Combos that win the game are:

All:
Kiki-Jiki/Splinter Twin + Deceiver Exarch/Pestermite <- infinite creatures
Power Artifact/Rings of Brighthearth + Grim Monolith/Basalt Monolith <- Infinite Mana
Turnabout + Artifact Ramp + Reiterate <- Infinite Mana
Tidespout Tyrant + Mana Vault/Grim Monolith <- Infinite Mana

Single Player Only:
Mindslaver/Academy Ruins

Deck Tags

  • EDH
  • Commander

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 5,098 times.

Mana Curve

Mana Symbol Occurrence

0460170

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Nin, the Pain Artist EDH

Cards that don't work so well:
* Hinder (no longer works on general)
* Lightning Bolt (disrupting 1drop ramp + weak generals not super effective)
* Spelltwine (not very good)
* Time Reversal (Wheel + windfall are both amazing for this deck, but 5 cmc prohibitive)
* Everflowing chalice (Always cast in for 3, gilded lotus costs 1 less and gives colored mana)
* Capsize is alright, but it takes going infinite with a colored source to use. It's kind of expensive

Cards that might be nice:
* Worn powerstone (additional 3drop ramp could be nice)
* Crucible of worlds (Resistance to land hate, fetch land recur. There are a ton of utility lands in here)
* Gilded Lotus (Just better than everflowing)
* Dack Fayden (looks extremely strong, 3 drop steals ramp and filters cards)
* Ral Zarek (removal + ramp)
* Reforge the soul (strictly better than time reversal while cheaper than timetwister)
* Minamo (same is island but untaps nin)
* Cyclonic Rift (everyone but you board wipe looks cool)
* Time Warp (Currently don't take extra turns. That plus Splinter Twin/kiki jiki/ graveyard recur mage wincon, also just good)

0
Posted 27 June 2016 at 16:29

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Gilded for Everflowing is an easy swap.
Reforge for Time Reversal seems right as well.
Ral Zarek could replace that Bolt
Cyclonic Rift is Capsizes newer bigger brother (6 bounce one permanent vs 7 bounce all enemy permanents....as you said, with infinite colored mana, woo! Otherwise, meh)
Dack is an autoinclude. He should be slot 99.
Gotta swap that Hinder for a Force of Will!!
Time warp and crucible seem super strong, either would be better than spelltwine.
Worn powerstone is pretty underpowered compared to the other artifact things you are doing. Doesn't look like your list has room.

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Posted 27 June 2016 at 22:41

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Making changes:
Everflowing Chalice -> Gilded Lotus
Time Reversal -> Reforge
Capsize -> Cyclonic Rift
Bolt -> Ral Zarek
Missing Card -> Dack
Hinder -> FoW (or maybe misdirection until I can scrounge one up)

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Posted 27 June 2016 at 23:27

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First step I think is the lands. Gotta smooth out that manabase to make sure you can always pay for the cards you want to play.
The essentials are of course:
Volcanic Island (yeah yeah, its a bit pricy. But so worth it)
Arid Mesa
Bloodstained Mire
Flooded Strand
Polluted Delta
Wooded Foothills
This will make a huge difference itself. As you begin most games with 1-2 sources of each color.

To expand your two color land cards, you can run:
Reflecting Pool (The best of these in my opinion. Sucks as your only land, but it usually follows a fetch for volcanic)
Mana Confluence (Runner up. Half way between Shivan Reef and City of Brass)
City of Brass (If you need yet another U/R)
Forbidden Orchard (Okay, now we are getting desperate. Scraping the barrel for etb untapped 2 color lands)
Temple of Epiphany (The best of the etb tapped ones, for if you are crazy or something)

Once you have cleaned up the colored mana land friends, you can consider adding more utility fun!
Minamo, School at Water's Edge (Easy add)
Thespian's Stage (Amazing Utility)
Winding Canyons (EOT Nin without commiting to a leyline or something)
Boseiju, Who Shelters All (Potentially useful, but more of a meta call)
Springjack Pasture (Slightly more expensive than kher keep, but only costs colorless and can give you colored mana and life)
Buried Ruin (Academy ruins redundancy)
Desolate Lighthouse (Pretty mana heavy, but a nice thing to do eot while you hold up counters and build your board)
Mirrorpool (Yet to try it, but looks really strong)

If you don't like your friends anymore, you can always double down on strip mine effects!!
Wasteland
Dust Bowl
Ghost Quarter
Tectonic Edge

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Posted 27 June 2016 at 22:23

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