Bant Enchantment Aura's

by DarkerMagiks on 27 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (1)


Enchantments (3)

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Deck Description

Your standard Bant Aura type deck with a few changes. Please let me know what you think. This is the Deck I will be running very shortly, and taking to tournaments to test my luck if you will. Again it's nothing special but it's a bit different then the other Aura decks out right now, Side Board included.

How to Play

It's Bant Aura's drop a creature Preferably Geist on turn 2 enchant with Unflinching Courage and hope fully a Ethereal Armor turn 3 and then swing. you now have a 6/6 Geist of Saint Traft with Lifelink, Trample, and First Strike with a 4/4 Flying angle coming in. . . Best case they have no creature or other answer's for the Incoming damage and you swing again turn 4 for game. . . Worst case you slow play it a bit and use a Silverblade Paladin to pair with the angel that Geist makes and then bump angel with Simic Charm to deal 14 damage Flying. . . That will make your opponent think twice about this deck.

Well Enjoy.

Deck Tags

  • Bant
  • Aura
  • Enchantment
  • Geist of Saint Traft
  • Turn 4 win
  • Standard
  • Inexpensive
  • Fast Paced
  • green white blue
  • G/U/W

Deck at a Glance

Social Stats

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This deck has been viewed 1,503 times.

Mana Curve

Mana Symbol Occurrence

23190018

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bant Enchantment Aura's

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