Black/Blue Underworlds Dreams

by Deckhand on 09 April 2012

Main Deck (59 cards)

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Deck Description

Black/blue using Underworld Dreams and Megrim. With Seizans. Can use a plethora of draw cards to speed urself up or do damage. Can lock up playing field by turn 4. Really shines in multi-player matches. Early use your draw cards to make yourself draw more until u get 3 swamps and an Underworld Dreams. The faster u play Ensnaring bridge the better, you could theoretically drop your whole hand into a cheap counterspell with Rites of Refusal and cripple even the tiniest creatures. Megrim and Coercion are employed and are useful to further cripple your opponent. Search for tomarrow can put 2 of any card in your deck in your hand.

Deck Tags

  • Theme

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0153200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

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