Displacing Lands

by DedWards on 04 January 2018

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Got the idea from a deck posted by NopeNopeNope.

How to Play

Commune with Nature and Oath of Nissa help tutor up Eldrazi Displacer and Acidic Slime. Once both are out, you can use the Displacer's blink ability to start blowing up the opponent's lands.

I used the Tron land ramp plan as it provides a lot of colourless mana for the Dispacer to use and helps play the more expensive cards in the deck.

World Breaker is a bigger Acidic Slime that can return itself from the grave (to hand). Sadly, it doesn't work off the blink idea.

Restoration Angel gets an additional blink out of Acidic Slime and is a flying threat.

Wurmcoil Engine is, imo, one of the best "fair" threats that Tron can play.

Deck Tags

  • Modern
  • Combo
  • Land Destruction
  • Tron

Deck at a Glance

Social Stats


This deck has been viewed 647 times.

Mana Curve

Mana Symbol Occurrence


Deck Format


NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Displacing Lands

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