Druid Land Theft

by DedWards on 31 December 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Been sitting with a set of Gilt-Leaf Archdruid for a while now and decided to build a deck around it.

Shilding Plax and Lightning Greaves are to help protect the Archdruid.
Allosaurus Rider to take advantage of the (hopefully) stolen lands.
Door of Destinies (calling Elf) should (hopefully) help the week druids (that are elves too) to be stronger.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,586 times.

Mana Curve

Mana Symbol Occurrence

040036

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Druid Land Theft

this would be a very very interesting deck to play against. your on roughly a 7 turn timer. would be most fun to play with or against I think.

0
Posted 25 January 2012 at 19:16

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Actually I could have Gilt-Leaf Archdruid out turn 3 and start the land theft turn 4. By turn 4 you've drawn 4 cards so in those turns you could play 6 of any combo of Llanowar, Boreal or Arbour, at least 3 forest and the archdruid. As the other druids add mana (or untap a forest), that's a potential turn three 5 mana with a turn four land theft :p

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Posted 26 January 2012 at 15:36

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