Lich's Burning Mirror - Extend..

by DedWards on 19 February 2010

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

An updated version of my Lich's Burning Mirror - Extended Version

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

000444

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Lich's Burning Mirror - Extended Version V2

Fetchlands are pointless. On average, by turn 16, you will have thinned your deck enough to get one extra card instead of a land. If you get all 4 manamorphoses, turn 12.

And I don't see any reason for Manamorphose, you're in mono red.

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Posted 19 February 2010 at 07:21

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I halved the fetch lands. Manamorphose is a "free" draw card.

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Posted 19 February 2010 at 08:16

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But if you didn't have Manamorphose, you would have drawn that card anyways. Why not replace it with a card that does something more substantial?

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Posted 19 February 2010 at 08:27

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magma jet - it deals 2 damage to target creature or player, and scry 2. Basically you rearrange your deck, tto draw another burn spell

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Posted 19 February 2010 at 10:25

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this is the worst deck ive seen in my life and i am a 2008 world champion from poland

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Posted 19 February 2010 at 14:58

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I see a lot of high casting spells in this deck, if I were you i'd think a little differently about how it goes together. Burst lightning? really? hmm, if this is a type 2 deck or something then fine. however, Burn decks need to be fast, and card acceleration is nice too. lightning bolts, nice job their, lava spikes are cool too, lava spike (R 3 damage to target player) Flame rift: (1R 4 damage to each player) Fireblast: sac 2 mountains instead of paying the 6 mana cost to deal 4 damage to target player (A nice card towards the end of the game when you have plenty of mountains in play. Tap the two mountains for mana, then sac them to play fireblast and boom 4 damage along with whatever you spent the 2 red mana on for tappiong the mountains) Some other cards off the top of my head, hmmm flame javelon, char, uhhh, another card kinda like lightning bolt but it has a suspend 1 on it. (Cant remember name, oh well) Howling mine: (2 Artifact, each player draws an additional card during their draw step) Good card accelleration, the bonus is given to the opponent as well but who cares, YOU have the burn deck. Lich's mirror is interesting, i'd really only run two of them myself, if I even wanted to, but wheel of fortune, and browbeat work well too. WoF and Browbeat are some good red card acceleration. Could put in a few pyroclasm against aggro weenie decks. Or even flamebreak, (sideboard) get rid of arc blade, no real reason for shocks when you got the burst lightning. but hey not everyone has a large assortment of cards at their disposal. Maybe even some mogg fanatic. nevertheless, good luck with your deck dude.

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Posted 27 August 2010 at 22:16

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no creatures and fetchlands in a monocolor deck, fail.

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Posted 26 January 2011 at 21:42

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though i do like the lich's mirror

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Posted 26 January 2011 at 21:43

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