Millgro (Modern)

by DedWards on 20 July 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Had an idea a while ago to make an aggressive deck disguised as a Mill deck. This is the result :P

Deck Tags

  • Modern
  • Mill
  • Aggro
  • Experimental

Deck at a Glance

Social Stats

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Like

This deck has been viewed 1,618 times.

Mana Curve

Mana Symbol Occurrence

0190011

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Millgro (Modern)

I actually like the idea. Have you ever tried the green rippling enchanment from coldsnap? It should work agressively with untargetables like silhana, and opponent's may counter the first, bit ripple still lets you get the next.

Here's a newsflash:

MDW!
(Mill deck wins)
Two milldecks have recently gotten top placements in modern. Now you know.

I've copyed them onto my "page" for everyone to see.

I'm WDM, and I play a lot of mill!

WDM-MDW for sure :D

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Posted 31 July 2013 at 12:46

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Glad you like it :p

Those mill decks look interesting, but I didn't build this to be mill, rather agrro masquerading as mill >:)
For example, Trepanation Blade boosts the power of the creature for each card milled and Sword of Body and Mind produces a small army of 2/2 wolves. They just happen to mill on top of it :p
So I'm actually attacking two fronts at once, the library and the life total.

I'm thinking of adding black to remove cards directly from the library, especially for the cards that cause the graveyards to be shuffled back into the library.

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Posted 31 July 2013 at 13:52

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In that case, why not use the blue zombieproducing zombie related to mill? whatsitsname?
When you damage your opponent they get milled, when their crittters get milled you get more that will beat him. (The specifics on the card can be exploited with mesmeric orb, as the tokens get generated by any sort of mill)

Mesmeric orb is used by both of the pro millers so consider using it alongside jace's phantasm and shelldock isle...

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Posted 02 August 2013 at 14:07

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You're thinking of Undead Alchemist. I had considered him, but he's a little pricy in both mana and effect. I play a lot of aggro decks and 4 mana is a bit expensive. Additionally, the zombies he can produce are a little iffy. They will never do damage as long as Undead Alchemist is out and the Alchemist only produces the IF a creature is milled, so decks with little to no creature cards are a problem.

Mesmeric Orb is cool, but it doesn't deal damage to the opponent :/

Shelldock Isle is worth contemplation, but I'd probably only use 2 due to it etb tapped...

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Posted 05 August 2013 at 11:30

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Read undead alchemist again :)
It's split up in two parts, and with mesmeric orb you get to trigger part two :D

If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.

Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.

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Posted 05 August 2013 at 12:01

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I know very well how he works, my friend had a deck based on him. Point is, I want to do damage AND mill at the same time. The zombie tokens will only mill while Undead Alchemist is out (no damage).

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Posted 05 August 2013 at 13:26

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Since there were two very different designs winning, I think the cards they shared in common should be a hint towards what actually works for mill...

Here's what the two winning designs got in common:
4 hedron crabs
4 archive trap
4 visions of beyond
4 glimpse the unthinkable
3 cards giving slight card advantage (either snapcaster mage or augur of bolas)
2 cards discarding important stuff (either thoughtseize or surgical extraction)

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Posted 13 August 2013 at 12:40

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