Dumbo & Dragon

by Deemed on 07 April 2015

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (8)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Part aggro, part prison. This deck aims to keep it's opponents under pressure of our beefs while it can "soft" lock or play the tempo or card advantage game depending on your opponents. All backed up by explosive "mythic" mana.

Sideboard is currently just a list of possible MD SB inclusions.

Not a budget brew, but still subject to card availability (currently don't own Voice of Resurgence, Thoughtseize and short of Scavenging Ooze).


If you liked this list, don't forget to click on "like" and leave your "commentary".
To find out more of my deck ideas, search tags for "DeemINOVATE" or navigate the link:
http://www.mtgvault.com/decks/search/?q=DeemINOVATE&searchtype=decktags

Watchlist:

Blood Baron of Vizkopa
Choke
Creeping Corrosion
Engineered Explosives
Eternal Witness
Gaddock Teeg
Inquisition of Kozilek
Pithing Needle
Qasali Pridemage
Relic of Progenitus
Scavenging Ooze
Sword of Fire and Ice
Thoughtseize
Vault of the Archangel

How to Play

It plays somewhat like a classic Jamie Wakefield deck (the last fatty is the one that kills you), except our fatties are all undercosted 4/x or bigger beasts that start at 3 mana.
Accelerate your mana on turns 1 and/or 2 and keep laying big tempo beaters one after another. Greater Good and Yosei are our trump cards, burying them in card advantage, rending their removal useless, heavy digging for path to exiles or our soft lock/tempo Dragon.
As a typical Abzan deck, it has no immediate weaknesses and it is resilient to grind.

Deck Tags

  • Modern
  • Competitive
  • Midrange
  • DeemINOVATE

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 963 times.

Mana Curve

Mana Symbol Occurrence

2404033

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dumbo & Dragon

[150408]
Deck proved itself consistently good on testing yesterday. The new threat densisity seemed to always exaust opponents removal/disruption. Manascrew is being rarelly an issue, which sounds promissing as a base for not just this, but other decks aiming to apply early pressure and go over the top at the same time.
Arena sounds like the best card no one has ever talked about. It's repeatable removal and it often applies a soft lock preventing people from playing creatures or participating combat. Highlight for the tapping nature where even if the opponents are able to lay out a bigger creature, birds and elves become one shot tappers that are often enought to push the tempo in our favor and win swinging with our 4/x creatures.
Sideboard needs to dedicate a few slots to tron, but still thinking how would be the best way to approach the matchup (Gaddock, Primal Command, Plow Under, Mwonvuli Acid Moss, Pithing Needle). Or should we ignore it completelly?
Further additions could mean switching maindeck Hierarchs for Scavenging Oozes or Qasali Pridemages.
Vault of the Archangel is still under consideration but havent jumped back since Arena keeps overperforming on that slot and the 23th and is never necessary.
On the land dept, still wished we could have Ghost Quarter and Tec Edge on the maindeck, but maybe that demands an specific deck for them like hatebears or something. (while never played the deck, playing against it tells me it needs more reach and its too draw dependant to come as tier 1 on the metagame).
Card filtering provided by Kodama's Reach and Fetchlands is being really usefull and synergizes with the threat density and utility slots for good effect.

0
Posted 08 April 2015 at 13:31

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Borrowing some SB tech from Pomegrant which is the 4x Rolling Spoil which sounds good against the many pieces of the field (tron, lingering souls, inkmoth/blinkmoth nexi and so on.

Current plan is:

Vs Burn & Delver
+3 Kitchen Finks
-1 Arena
-1 Eternal Witness
-1 Yosei, the Morning Star

Vs Twin
+3 Kitchen Finks
-2 Kodama's Reach
-2 Yosei, the Morning Star

Vs Tron
+4 Rolling Spoil
+4 Duress
-3 Greater Good
-4 Yosei
-1 Kodama's Reach

Vs Affinity / Infect
+4 Rolling Spoil
-1 Yosei, The Morning Star
-3 Greater Good

Vs BG(x)
+1 Sword of Light and Shadow
+1 Kitchen Finks
-2 Kodama's Reach

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Posted 10 April 2015 at 21:36

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How the version would look with Tasigur and Scavenging Ooze:

4 Arbor Elf
3 Birds of Paradise
3 Scavenging Ooze
4 Knight of the Reliquary
2 Tasigur the Golden Fang
4 Siege Rhino
4 Yosei, the Morning Star
3 Greater Good
4 Utopia Sprawl
4 Path to Exile
2 Kodama's Reach
1 Arena
4 Forest
2 Gavony Township
1 Godless Shrine
3 Marsh Flats
1 Overgrown Tomb
1 Plains
1 Swamp
1 Temple Garden
4 Verdant Catacombs
4 Windswept Heath

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Posted 10 April 2015 at 21:44

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