demonking28

362 Decks, 2,044 Comments, 737 Reputation

not sure how fast it really is but i like this one seems pretty strong.

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Posted 24 October 2012 at 21:41 as a comment on Golgari, Face the Swarm

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doesnt really matter since technically he is banned!!!!!!!!!!

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Posted 23 October 2012 at 17:17 in reply to #298233 on Evening Star Setting

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lol thx. no i havent ill have to look into that. i dont have all the pieces of it yet. still workin on the one XD. its really just an upgrade to my slumbering dragon deck i have. dueled my lil bro against his g/w token deck annnnnd not having kill in the deck is a GIANT fail lol. especially when an edlerscale wurm hits... >_>

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Posted 23 October 2012 at 17:16 in reply to #298684 on Scavaged Slumber

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well some decks do need a description on how they work a side note i dont think this does. to be honest im not sure i even have a them really lol. i do the same with most of my decks mostly cause i hate tryin to explain what the deck is based around..

psh i havent learned a thing about the BS decks on here. yah ppl actually do copy them man >_> then they think they r funny and sometimes need a slap in the face..

point being, my deck here is just for fun. i can easily swap out the general and remove evening star to make it legal ( i think thats all that is "illegal" here). i just thought of building a deck based on each of the star dragons since i havent seen one yet. u should check the others out, i think the best ones would have to be between green or blue.

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Posted 23 October 2012 at 03:32 in reply to #298233 on Evening Star Setting

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good points.. hmm well maybe drop the saint for some room?? not a prob i dont mind helpin others.

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Posted 23 October 2012 at 01:33 in reply to #298009 on Bant Standard

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its still a better deck than a bunch of the BS decks that have been posted on this site. and like i stated before hand in the description, i already know he is banned and anyone that reads it or the comments can figure that out. newbie or not.

thats not entirely true either. sometimes less is more, especially when it comes to a deck description. if i have to scroll forever just to see the deck, then why bother to look?

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Posted 23 October 2012 at 01:31 in reply to #298233 on Evening Star Setting

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not to be butt, but DUH. read the above post. he isnt broken in this deck anyways, and it also depends on ur play group if they allow certain cards or not.

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Posted 21 October 2012 at 05:58 in reply to #298233 on Evening Star Setting

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wow lots of info thx. yah it will be tough right now but i like being diff. i hated seein so much caw-blade, or snap based decks. the things u suggested r all good. really grudge is just for cage or maybe another art that gives me trouble. im just doing something deiff and think slaughter games could be abused in a more current jund build since it lacks the power of old. idk to me slaughter games could just be a slap in the face when dropped fast enough.

i feel my deck could use some more speed or draw power? i have been thinkin of addin in Tibalt for that. not sure yet.

yup not a prob ill check it out.

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Posted 19 October 2012 at 18:02 in reply to #298005 on Jund Games

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this looks very well put together that much is true. and i agree with fixin the mana curve. what if u add in a touch more mana, being a sort of control deck it could use another splash of mana, and maybe forcus more on the wurm also on thraq?? u have plenty of token copy affects to just make it explode with either or. haha then maybe a single copy of craterhoof to push through for leathal late in the game??

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Posted 19 October 2012 at 17:19 as a comment on Bant Standard

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thx and i know what ya mean. it just seems like it lacks something to really push it forward. maybe when Gatecrash comes out some new gruul cards will boost the deck more. i love Jund and still use the old version with broodmate alot lol. yah ill check it.

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Posted 19 October 2012 at 17:14 in reply to #298005 on Jund Games

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uh honestly i would try maybe one of each of ur basic lands?? it would really need play testing before a finale decision could be made.

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Posted 18 October 2012 at 22:06 in reply to #297568 on ghave edh

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i like it simply bc im a dragon nut lol. hmm i would think maybe moving moonveil over to the sb would be better. just cause u can have 2 more thundermaw. its just a devastating hellkite, IMO almost as deadly as bogardan.

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Posted 18 October 2012 at 00:16 as a comment on Standard Dragon Rampage (Pre-Gruul)

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idk maybe drop some of ur mana. it over all seems very healthy to me. any play tests??

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Posted 18 October 2012 at 00:13 as a comment on ghave edh

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commented. what u think bout this crazzyness here?????? idk it seems slow to me.

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Posted 15 October 2012 at 00:46 in reply to #296501 on Worldspine Ramp

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well i think it needs a lil more focus to it bud. i dont like sheldred being in here though ideally u could just dump everything to the grave and use the lavamancer to kill with. black could be more of the control side like extraction and discard with some creature hate maybe?

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Posted 14 October 2012 at 22:10 as a comment on Death To My Enemies

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i like this though i feel like u could use more of an alt win just in case. idk seems like its lacking something... hmm ever consider maybe 1 or 2 of the lightning serpent?

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Posted 12 October 2012 at 16:15 as a comment on defenders with infinite mana combo for kill

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eh everyone has their oppions yes. but i actually have a mono red dragon deck that runs nothing but dragons and wins me games 2 outta 3. earthquake is a suggestion to keep everything flowing. hurricane is worse in this case bc u kill UR own dragons if u rnt careful. part of a weakness to a dragon deck is speed. a white weeny deck can really hurt decks like this if they dont take guard against them. i.e., earthquake. utvara was just a wild suggestion for a big dragon really, and if u ramp like u can, it wont be top heavy. finaly, door is a better card in most cases. if u dont duel someone with a semi to heavy tribe theme, yes u would be right about coat. but, keep in mind it helps ur opp and door doesnt. door only helps ur creatures and for a bigger boost u could even add in adaptive automation.

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Posted 12 October 2012 at 03:13 in reply to #295818 on Dragooons !

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in the R/G slumbering deck yes. surprisingly the growth helps the deck's overall speed. rancor i only have 2 of so until i get another it doesnt really show up that much. that and the dragon will end games fast.

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Posted 12 October 2012 at 03:06 in reply to #295851 on Scavaged Slumber

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ok drop the growths for mana ramping and just dump the dragons on to the board. earthquake is a great board cleaner for ur flyers to keep on swinging. i would maybe drop the whelp for either rakdos pit dragon or for archwing dragon. for extra fun, add one copy of utvara dragon, such amazing beauty. finaly, if u wanted to add coat, dont. just add in door of destinies, its just a better card IMO.

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Posted 12 October 2012 at 01:16 as a comment on Dragooons !

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lol thx i think its a great card in general.

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Posted 11 October 2012 at 03:17 in reply to #294404 on Demon King

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