Worldwake Land Deck

by Deringer on 27 February 2010

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

This is a land deck idea with all Worldwake cards.

It is heavily based on the Zendikon cards, which are easy to obtain and then used with Terra Eternal to make them all indestructable.

The Amulet of Vigor allows all your tap lands to come into play untapped (and into play faster via the Walking Atlas) and to pump up your Hedron Rovers.

I've added two Iona's Judgements to remove your opponent's creatures that are giving you trouble. It costs a lot, but fits in the Worldwake only theme.

This is a fun, casual deck with no designs to win game after game.

Deck Tags

  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

86444

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Worldwake Land Deck

Disclaimer: I created this deck primarily because I was trouncing my wife, step-son and step-son's friend in 4 player games with my mono-green deck (10th Ed/Zend/Worldwake mix).

This deck should give them a chance to beat me and still be fun to play on my end.

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Posted 27 February 2010 at 16:28

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NEED MOAR TREASURE HUNT + CREEPING TARPIT.

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Posted 27 February 2010 at 18:04

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That's not a bad idea re: Treasure Hunt. I think I might swap out the Quicksands and replace them with Treasure Hunts. I will probably also drop the Tectonic Edge in favor of another Island for the Treasure Hunts.

As for the Creeping Tar Pit, I'm fine with the casual nature of 1 of each of the "man" lands. I'm not looking for an uber kick butt deck full of unblockables.

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Posted 27 February 2010 at 18:45

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Archleone has deleted this comment.

Posted 27 February 2010 at 19:10

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neat concept. I like the idea and the 'lets have fun theme'

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Posted 17 June 2010 at 09:30

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