Dinowhale

by Deuce5150 on 12 January 2018

Main Deck (60 cards)

Sorceries (4)


Instants (4)


Artifacts (4)


Enchantments (4)


Land (24)

Sideboard (0 cards)

No sideboard found.

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Deck Description

12/12 Town!

How to Play

24 angry, trampling power by turn four? Sure!

Turn 1: Land
Turn 2: Land - Khalni Heart Expedition
Turn 3: Land - Harrow
Khalni Heart Expedition pops - you now have six land (after sacrificing one to
Harrow.
Turn 4: Land - Jokulmorder
You sacrifice five of your seven land, making sure to leave two forests behind
to cast a super cheap Ghalta, Primal Hunger.
Turn 5: Island - untap Jokulmorder and attack with two 12/12s. Joy!

Of course, this requires a perfect draw. So, the two big baddies bring along a cast of helpers. Dreamscape Artist helps toss land down like crazy. Ramunap Excavator makes all your land recyclable. Grazing Gladehart builds up a wonderful life cushion just in case things take a little longer than they should.

Deck Tags

  • Modern

Deck at a Glance

Social Stats

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This deck has been viewed 790 times.

Mana Curve

Mana Symbol Occurrence

0160028

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dinowhale

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