devmon1

6 Decks, 18 Comments, 0 Reputation

Thanks. For some reason I thought M11 was still in.

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Posted 14 October 2011 at 08:43 in reply to #206720 on Metal Works

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I would drop the white all together and use more black. By the time the wall makes it out the game will be half over or over depending on what deck you are playing against. please comment on some of my decks.

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Posted 15 December 2009 at 15:08 as a comment on Black White Lifelink

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Ramp. It looks a little slow. I would take out the fogs for anything that gets more mana more quickly. and I would also suggest the deadly reluse. But over all a nice deck. Please comment on some of my decks.

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Posted 13 December 2009 at 15:53 as a comment on All green standard budget (help would be great)

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I have something similar to this and it works great. I run B/U@W. Why would you not run the crabs and ramp?

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Posted 11 December 2009 at 19:35 as a comment on Standard Fog Machine V. 2

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Wow I am inspired. This looks like an old school deck I used to run. I am going to make it now. Tell me what you think of it.

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Posted 06 December 2009 at 08:39 as a comment on Little Green and Mean

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Why not run Pariah its self?

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Posted 06 December 2009 at 08:35 as a comment on Random Challenge: Serra Paladin

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I would take out the expedition maps and sub in Day of Judgment or Kor Skyfishers. The skyfishers will help pump the alleys in early game. Please comment on my decks.

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Posted 05 December 2009 at 14:15 as a comment on Eldrazi Expedition

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I do not know. It loks like you may have trouble dealing enough damage to win. You may want to run some more burn Lightning Burst would be good. how about volcanic fallout? Please comment on my decks as well please.

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Posted 05 December 2009 at 13:30 as a comment on Mindburst (Type II, needs comments)

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I would use creatures with shroud so they are not easy targets like Silhana Ledgewalker. Also there may be a few better spells to imprint like stonewood invocation or even might of oaks. Some ramp may be a good idea concidering the high cost of spellbinder. Looks good so far. Please check out some of my decks and tell me what you think.

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Posted 04 December 2009 at 15:27 as a comment on Spellbinder wind death deck thing...yep

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Looks like it could be a little slow and early defense may be too weak. How about some deadly recluces or something like that to keep the early game damage to a minimum. Please check out My Mill and tell me what you think.

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Posted 29 November 2009 at 09:32 as a comment on Type 2 green/black Hellkite Piper Tutorial

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It looks ok, but it may be a little slow. I have not seen a good t2 red deck after zen. Please check out better off dead.

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Posted 22 October 2009 at 22:50 as a comment on Type two burn

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Looks great, but some one drops may be needed to get the ball rolling a little more quickly. Something like an Akrasan Squire.

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Posted 13 October 2009 at 01:36 as a comment on Exalted Bant Control - please leave your comments

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I can not figure out why folks do not like Memory Sluice. Along with the Grimoir Thief you can mill for 11 on turn three. It looks ok, but why not run 4 each of the combo cards
(Merrow Commerce and Drowner of Secrets). Keep working on it. It will come together.

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Posted 12 October 2009 at 23:29 as a comment on Merfolk Mill

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Preeminent Captain would make this deck really move, but even with out it it looks pretty tough.

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Posted 23 September 2009 at 09:22 as a comment on Soldiers! March!

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looks good to me, but I would toss in some mudbutton torchrunners. They make great fodder.

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Posted 23 September 2009 at 09:14 as a comment on Goblins of the Flame

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