Retired: Old Green Noob v1.1

by digimage on 31 July 2013

Main Deck (68 cards)

Sideboard (1 card)

Enchantments (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Everyone sing along: "The old green noob (gray mare), she ain't what she used to be..."

A nod to my first experiences with MtG--circa Revised/4th Ed. Like a typical Timmy noob, I immediately gravitated toward stompy green stuff during a time when a regenerating Craw Wurm was something to fear. ...Oh how loved those Craw Wurms back in the day. :)

So after conversing with another fellow from my usual group that the newer/less-experienced players might be tiring of my usual combo-based efforts--and equally, finding myself tired of their endless murders and burn--I figured it may be time to dig through my older cards and return to simpler days for a few games: Give the ol' "big green" strategy another whirl just for kicks.

Remember back when we didn't fully understand mana balance, didn't appreciate CMC and ramp, played cards simply because we thought they were neat regardless of whether we had just one or 4-of, and didn't care about sticking to 60 cards at all costs?!

Simpler times.

How to Play

Play creatures. Pump. Attack. Outlast the guy sitting opposite you at the table.

There is absolutely NO deep meaning to this deck, nor should there be!

Deck Tags

  • Noob
  • Timmy
  • Fun
  • Reminiscent
  • 4ED throwback
  • Early MtG
  • Peasant

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,138 times.

Mana Curve

Mana Symbol Occurrence

000049

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Retired: Old Green Noob v1.1

lol love kickin it old school like this. brings back memories of the school ground decks. green stompy was the bomb! thanks for making me smile lol.

1
Posted 01 August 2013 at 00:19

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Indeed. Pretty sure I'm going to get at least one WTF?! look during tomorrow's lunchtime game when I announce proudly that I'm paying 6 for a vanilla 6/4 (ye olde Craw Wurm) simply because it was--and remains--one of my favorite cards of all times.

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Posted 01 August 2013 at 00:34

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lol it's quite possible, but that's where you say "yea I went there" and laugh maniacally :)

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Posted 01 August 2013 at 00:41

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REVISED v.1.1:

After a half-dozen games, remarkably the deck is holding up alright. No convincing wins admittedly, but able to bring opponents down to single-digit life and (thus far, at least) always the last one out in multi-player settings. Deadly Recluse, War Mammoth, Regenerate and Instill Energy are the decks work-horses, so what changes can I make to play up those features while maintaining the simplistic, stompy Timmy-noob vibe...

Removed: -1 Elvish Scout, -1 Gaea's Liege, -2 Ghazban Ogre, -3 Nafs Asp, -1 Roughshod Mentor, -2 Whip Vine, -1 Desert Twister

Added: +2 Ambush Viper, +2 Pathbreaker Wurm, +1 Scaled Wurm, +2 Wild Growth, +2 Natural End, +2 Blessings of Nature, +1 Prey Upon

Sideboarded: 1 Kudzu. It was fun to play with--no one in my group had ever seen one before--however, it clashes with the Wild Growth I added. So, I'm conflicted. Keep it in the deck and say what the hell (a Timmy-noob would use it anyway), or eliminate it from the deck since it hurts me potentially more than an opponent.

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Posted 07 August 2013 at 15:18

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I say wise choice getting rid of Kudzu. You need the mana more than them. The rest of the choices really reinforce the beatdown aspect which I really like as well. Good choice too with pathbreaker and craw/scaled. good combo right there.

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Posted 08 August 2013 at 01:31

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Now if only WoTC would release some Wurm-tribal love, the world would be a happier--stompier--place! :)

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Posted 08 August 2013 at 13:50

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oh they have trust me. it's just alllllllll multicoloured lol. I can list some of them if you want, but it would be kinda redundant lol.

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Posted 09 August 2013 at 00:26

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Gatherer and I have spent quite a bit of quality time together the last few days looking at my options for Wurm creatures and sorceries. Elves + Wurms is starting to look like a feasible combo, so we'll see if my fascination with the old school green stompies continues--If so, I may have to splash out on some singles.

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Posted 09 August 2013 at 00:35

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haha i'm excited to see what comes of this.

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Posted 09 August 2013 at 01:12

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Done and done. First stab at Elves > Wurms @ http://www.mtgvault.com/digimage/decks/concept-youll-get-wurms/

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Posted 13 August 2013 at 15:00

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