Artifact Killer

by doodleftw on 30 July 2011

Main Deck (62 cards)

Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Liquimetal Coating + artifact kill spells + large green creatures. Type 2 legal, as of July 2011.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,995 times.

Mana Curve

Mana Symbol Occurrence

900035

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Artifact Killer

I love this deck, this is really really sick, the only thing i could think of is possibly an artifact search to get liquidmetal out, but its really cool

1
Posted 30 July 2011 at 19:29

Permalink

The only 'artifact search' card that I can think of is a Rise of Eldrazi card called "Ancient Stirrings" (RoE is still standard until 30 September 2011)

0
Posted 30 July 2011 at 22:30

Permalink

well, i dunno it might be worth it, hard to say, if you dont want to make this standard, theres always enlightened tudor, but thats waaaaay out of standard

0
Posted 31 July 2011 at 17:34

Permalink

I haven't played it in tournament yet, because it's unorthodox, and it's been a little uneven in my playtesting... I am really trying to make it work, though.

0
Posted 31 July 2011 at 00:59

Permalink

I'm a bit confused about what you're trying to accomplish with the deck. Its theme is somewhat blurred to me.

If you're going for the "whenever artifact ends up in graveyard"-theme (which is a pretty cool theme btw), then I suggest you take out a lot of doesn't-care-about-artifacts-creatures and consider some of these cards:

Indomitable Archangel
Cathedral Membrane
Rust Tick
Gremlin Mine
Horizon Spellbomb
Sylvok Lifestaff
Sylvok Replica
Thundering Tanadon
Wall of Tanglecord
Wurmcoil Engine
Mimic Vat for Acidic Slime or Viridian Corrupter
Viridian Harvest
More Viridian Revels
More Explore and mana ramping

As you may see, Magnetic Mine becomes a bit too two-faced when you use this many artifacts yourself. Consider dropping it, or at least playtest a lot before deciding to add it.

I hope this is helpful to you.

0
Posted 03 August 2011 at 13:08

Permalink

no, the idea is to turn your creatures (or other permanants) into artifacts and kill them... if I have Magnetic Mine out, you also get damaged... it's kind of the same concept as my creatureless deck that I also have posted... you're not allowed to keep creatures on the board, and killing them also provides me with some benefits... that's all defensive, so I can get out my large green creatures for the offense... the side effect of artifacts going to the graveyard does trigger some other abilities, but those are just icing on the cake...

also, these were all cards I just had laying around... the only card I bought speficially for this deck was 3x Liquimetal Coating, once I decided on this theme... so, the whole deck only cost me about $4.00 or so.

I definitely want more Explore... that's a great card... love the draw ability.

0
Posted 04 August 2011 at 17:26

Permalink