Packleader Assault V3

by Drakedew on 15 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A re-creation of one of my old favorite decks. It centers around Garruk's packleader and a bunch of cheap 3 cost creatures to abuse the draw, with enough ramp to get the big fatties out early.
A prime example of this decks ramp is:
T1: Forest, Birds or Mystic
T2: Forest, Joraga Treespeaker, Level it (Or Bird/Mystic, Birds/Mystic)
T3: Vengevine/Packleader/Vorapede/Omnath(if you got luckey and had 3 mana producing creatures by now, Khalni hydra could also be out on turn 3)

What? That's if the conditions are just right, you say? Go ahead, Draw some sample hooves, you might be surprised how often you can ramp that quickly.

How to Play

This deck loves having a hoof of mana producers. The more, the merrier. Even 1 forest is all it takes sometimes. When this deck was Standard Legal, it had a few wins at only 1-2 lands. What makes this deck are the creature surrounding the lands. Due to the low land count, DO NOT count on drawing land early. If you look at your hoof and think, ok, if i can draw 1 or 2 more lands, i'll be good. Make sure you have an easy way of getting at least 3 mana in your hoof, or 2 if you feel really lucky.

Omnath will allow a low mana start to quickly snowball into a large mana pool.

Vengevine/Vorapede both survive board wipe in their own way(This decks biggest weakness) Vengevine can come back if you can get 2 creatures played, Vorapede will come back once, and only once. Plus vengevine can swing when it hit the battlefield.

Garruk's Packleader is the namesake of this deck for good reason. Other than your mana producing creatures Everything is 3 power or greater(If omnath hits the field and you have enough mana to give him at least +2/+2 then he draws you cards too) And a good amount of them are actually pretty cheap.

Khalni Hydra is almost required when you play so many creatures and 1/3 of them can produce mana. Can come out so early it isn't even funny(Turn 3 Hydras scare ponies)

Overwhelming Stampede is your win con if your creatures just can't get through. Use it to make everything scary.

Myr Superion is there just in case you need quicker, more durable, beaters.

Engulfing Slagwurm is one of the best green cards i have ever seen. give it trample and only the indestructible can stop it's damage. It INSTAKILLS anything that blocks it, even going past shround, and protection.

Ghoultree is great if your opponents have lots of ways of killing your creatures.

Leyline of Vitality keeps your creatures alive through small burn and weak creatures, allowing them to trade more effectively.

Thrun can be one of the most annoying creature you have against the right decks.

Deck Tags

  • Creature-Based
  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000080

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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