Patriotic deck

by drnoodles on 11 December 2009

Main Deck (60 cards)

Planeswalkers (4)


Enchantments (4)


Sideboard (12 cards)

Sorceries (4)

Instants (4)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Red, white and blue.

Deck Tags

  • Burn

Deck at a Glance

Social Stats

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This deck has been viewed 806 times.

Mana Curve

Mana Symbol Occurrence

880280

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Patriotic deck

Umm.... for Weenie Decks, you shouldn't put in Earthquake because it like.. well nuke yourself a lot more than your opponent lol. Your an aggressive deck, so off you go with those walls. Attack! Forget about defensive! Offensive is your defense!

Naya Panorama isn't too exciting if your not playing green. So I took it out a bit.

-4 Earthquake
-2 Wall of Faith
-4 Naya Panorama

+4 Plains
+4 Goblin Shortcutter
+2 Serra Angel

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Posted 11 December 2009 at 11:59

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The best way I've found to shut down a weenie deck is all white with Humility, Honor of the Pure, and Urza's Armor. Sure, it's hard to pull off, but it's absolute control. Never let me down before. (It helps that Enlightened Tutor costs 1)

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Posted 11 December 2009 at 14:59

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I like the naya panorama for the landfall on steppe lynx and plated geopede, but definately I'll swap the wall for serra angel and the earth quake for goblin shortcutter. Thanks for the tip.

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Posted 11 December 2009 at 16:03

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Actually Earthquake is a strong card against weenie...but there is a one bad thing...

It nukes yourself as badly as your opponent lol. Usually when people run Earthquake, they run with lots of fliers or creatures with big enough toughness to live through an earthquake. That is why I decided to take out Earthquake and put in Serra Angels, because they work well with Earthquake. Your deck already can landfall a lot with 8 lands that help it.... I mean... I think 12 is kinda overkill unless your having your deck totally devoted to landfall.

And umm.. one thing. I added 4 Plains because Serra Angel = 3WW. There is only 1 Plains your deck by the way :P.

I would also maindeck Arrow Volley Traps for anti-weenie only (adding more white, so switch more Moutains into Plains.) over Goblin War Paint because the War Paint loses out to either a Path to Exile or Journey to Nowhere or Oblivion Ring. Auras = 2 for 1 for your opponent a lot of the times right? And the extra 2/2 power and toughness on your one toughness creature won't stop an entire horde of weenies pumped up by Honor of the Pure, Ajani Goldmane, and backed up by Captain of the Watch. The Trap is not disadvantage for you and can usually take out 1-2 guys... or if backed up by Plated Geopede, can probably take out hordes of weenies even if they are pumped up.

5 Damage divided among all attacking creatures for 1W (Trap cost) or 3WW (Normal Cost) is card advantage for you!

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Posted 11 December 2009 at 21:24

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