B/R/G tokens Overrun

by Druler on 11 August 2009

Main Deck (56 cards)

Sideboard (8 cards)

Sorceries (4)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Standard deck with only conflux, shards of alara, alara reborn and magic 210.

The meaning of the deck is to get some tokens and fast mana to play overrun and turn 5 swing in with 5 or more 4/4 tramples. And maybe end it with banefire.

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I also started on a sideboard, any ideas for that are welcome too

Any Ideas welcome!

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"Nantuko Husk" should be "vampire auristocrat" from magic 2010
then 4 lands missing
2x Rootbound Crag
2x Dragonskull Summit

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,089 times.

Mana Curve

Mana Symbol Occurrence

00102825

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for B/R/G tokens Overrun

do you own this deck? By the looks of it, it should be worth around 50 dollars. Pretty good though. I dont really like having 4 siege gang commnaders however. Honestly its too many and they cost 5 mana each. Plus, you probably expect to play overrun by that time. It should go like this,
Turn 1: Forest and lanowar elves
Turn 2: Mountain, dragon fodder, birds
Turn 3: Land Sprouting Thrinax and something that kills an enemy creature
Turn 4: Overrun
This amounts to 6 4/4s attacking. Thus you might want to take out banefire for lightning bolts. Rampant growth might not even be necessary.

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Posted 11 August 2009 at 08:52

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yes yes, sounds good, I'll try your ideas and change it if its better.
Thx for your thoughts!
any more ideas?

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Posted 11 August 2009 at 08:58

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Mycoloth?
It's expensive mana wise, but keep it 1 or 2 upkeeps and it pays for itself.

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Posted 17 August 2009 at 21:48

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Broodmate Dragon? its expensive mana wise, but if u get an overrun next turn, thats 2 trampling 7/7's. i also think u should have less than 4 siege gang commanders, but i dont know how many you should have instead. And, even if you dont take out banefire, i think you should definitly have lightning bolts.

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Posted 23 August 2009 at 00:43

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I forgot, how about 2-3 pyroclasms. they ARE worse than volcanic fallout, but the are cheaper, and after an overrun, you can get rid of your opponents last creatures.

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Posted 23 August 2009 at 00:45

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After some decktesting I changed my deck a little check out

@ gellatong: The problem is I can get Siege gang in play 3th turn. and at mid and long game Siege gang can get me to win.

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Posted 24 August 2009 at 13:59

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and the volcanic fallout also does damage to the oppenent.. It can help me get the final 2 damage I somethimes need...

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Posted 24 August 2009 at 14:01

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