ProGenesis

by dynathy on 26 May 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Instants (3)


Artifacts (2)


Enchantments (2)

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Deck Description

The Goal:

Revamp Bant

The Means:

D-Maze

The Fix:

Thragtusk and call of the conclave for aggro, dissipate and rest in peace for esper, elixir for mill, and entreat the angels, for a pissing match.

How to Play

This plays really well, basically, all I did was take out garruk, think twice, and thragtusk in my current bant deck. In it's place I added a few more charms, species gorger, lavinia, progenitor mimic, and bred for the hunt. I also replaced the grove of the guardian for gavony township to trigger the bred for the hunt. All in all, the deck is hilariously broken as soon as species gorger comes into play.

It looks like a slow deck from the start, but between selesnya charm and vitu-ghazi guildmage, even the worst hand can give you game.

Deck Tags

  • Bant
  • Standard
  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 5,262 times.

Mana Curve

Mana Symbol Occurrence

16200032

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for ProGenesis

I kinda feel like you left yourself open to removal (targeted or mass) and counter spells. I would suggest that you try and capitalize on ETB effects. Bant is exceptional at abusing ETB effects. Acidic Slime is almost essential here imo...and Dead-eye Navigator is just stupid awesome as well.

0
Posted 27 May 2013 at 20:30

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