Immortal Undying Persist

by ElSte17 on 14 August 2013

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Aggro comes from the Strangleroot Geist and the Young Wolf combo with a rancor (or more) to do some heavy early damage.

If your opponent lasts long enough, you can use Power Conduit to remove the counters (and store them elsewhere) from you undying/persist creatures, allowing you to have "immortal" creatures and abuse the ETB effects of the persist creatures.

Vampire Hexmage is a good 2 drop with first strike that can be used as a last resort for removing counters if you have no Power Conduits.

Vorapede is a good heavy hitting undying creature, as is Woodfall Primus with persist and it's effect.

Creakwood Liege boosts the attack of creatures and produces worms.

Talara's Battalion is a good 2 drop beater.

Tons of removal, Sword is there to return creatures from your graveyard to effectively increase their "immortality."

Manamorphose for mana fixing and consistancy.

Let me know what you think. Seems pretty modern competitive from my experience with it.

How to Play

Try to start with at least one small creature and a rancor. Ideally a Strangleroot Geist and a Rancor, or multiple and some removal.

Use the Power Conduits to remove counters from your undying/persist creatures strategically after attacking or blocking so you can not worry about them dying.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

8018141

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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