T2 - W/G Trip & Landfall

by Enochuout on 14 January 2011

Main Deck (60 cards)

Sideboard (7 cards)

Sorceries (1)


Instants (3)


Enchantments (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Runs like boros but different.

A great hand would be Lynx, Plains, 2 Misty Rainforest, Emerge Unscathed, Groudswell, & Adventure Gear.

Turn:
1. Plains + Lynx.
2. Rainforest + Emerge Unscathed + Groundswell, Lynx swings for 8 with protection from the color of whatever blocker is out, if any.
3. Adventure Gear, then equip to Lynx + the other fetch land + another Emerge for a potential unblockable swing for 8, or use Groundswell again and go for the kill with a swing for 12.

Turn:
1. Plains + Lynx.
2. Rainforest + Emerge Unscathed + Groundswell, Lynx swings for 8 with protection from the color of whatever blocker is out, if any.
3. Cobra + the other fetch land + Adventuring Gear, equip to Lynx + Ruin Ghost, Lynx swings for 4.
4. Marsh Flats + Squadron Hawk + Ruin Ghost's land reset targeting a tapped plains + another Hawk + Journey a blocker + Lynx swings for 6 with 1 land open for Emerge Unscathed, Groundswell (swing for 10), or Vines etc... could also just put 3 Hawks out for blockers, and then keep the last land open again while the Lynx swings for 6.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 585 times.

Mana Curve

Mana Symbol Occurrence

2100015

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for T2 - W/G Trip & Landfall

Any feedback for standard play would be greatly appreciated.

0
Posted 21 January 2011 at 06:50

Permalink