OMG~? Annoying?

by erie333 on 18 July 2011

Main Deck (60 cards)

Instants (8)


Planeswalkers (3)


Artifacts (1)


Enchantments (2)


Land (20)

Sideboard (15 cards)

Creatures (4)

Instants (8)


Artifacts (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

hmm well ive always wanted to build a controlish agroish deck so i guess heres my first one. also the first time i might actually stick with blue lmao

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 1,622 times.

Mana Curve

Mana Symbol Occurrence

034000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for OMG~? Annoying?

-1 Leyline (every leyline after your first is a dead card.)
-2 Cancel (mana leak and stoic rebuttal are so much better that this isn't worth having)
-4 ornithopter (a 0/2 flying that doesn't do anything unless you have signal pest is useless most games)
-1 platinum angel (too many 7 drops. 2 platinum angels is more than enough.)
-1 wormcoil engine (same thing as platinum)

and now the cool shit to put in!

+2 treasure mage (to find your platinum angel and wormcoil engine)
+3 trinket mage (finds memnite and signal pest)
+2 mana leak (best counterspell in standard!

As for your sideboard:
scrap everything except brittle effigy. Your sideboard needs to strengthen your decks weaknesses against specific matchups, and nothing in there does.
+3 flashfreeze (for RUG, valakut, and RDW)
+3 steel sabotage (for hawkward and tempered steel decks)
+1 triskelion (RDW, WW, the mirror match)
+1 myr battlesphere (vs slowrolling decks)
+3 spell pierce (for other counters)

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Posted 18 July 2011 at 19:28

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steel overseer w orinthopter and signal pest makes it worth it tho?
thanks btw for the help

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Posted 19 July 2011 at 05:38

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I disagree that every leyline after your first is a dead card. A) more increases the chance you get one in the opening hand (where leylines are the most useful) B) If a leyline gets destroyed, you need another.

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Posted 01 September 2011 at 22:11

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