G/W Eldrazi

by faceplant1389 on 15 July 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Artifacts (2)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

G/W ramp deck taking advantage of overgrown battlement and summoning trap. This is updated for M11, but i have finished in the top 3 with it at the last 3 FNMs.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,334 times.

Mana Curve

Mana Symbol Occurrence

700027

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G/W Eldrazi

I love this build man.

Crazy cards in there too. Our decks work really differently!

0
Posted 15 July 2010 at 17:16

Permalink

What about ancient stirrings? Summoning trap seems a bit limited to control decks. You could sideboard 2 summoning traps and add 2 ancient stirring? I dunno, just thinking outloud.

0
Posted 15 July 2010 at 17:25

Permalink

Its a common misconception that summoning trap is limited to control decks. The six mana hard cast is incredibly easy to pay by turn 4, and it puts it into play instead of into your hand. that means, when a bloodbraid elf is swinging at me on turn 4, i can instant speed an ulamog into play, block it, then attack with it without the other player ever having a chance to remove it. Between being instant speed and placing the creature into play, (plus its not only colorless, i can place a pelakka wurm or primeval titan or iona into play also), AND it being the top 7 cards instead of top 7, i much prefer the trap. mana is no issue for this deck.

0
Posted 15 July 2010 at 20:07

Permalink

Zamfir has deleted this comment.

Posted 15 July 2010 at 17:25

Permalink