Human Reanimator

by Falte on 10 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


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Deck at a Glance

Social Stats

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This deck has been viewed 778 times.

Mana Curve

Mana Symbol Occurrence

21012816

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Human Reanimator

You have a lot of mana issues with this deck, first off quad-color decks are harder to pull off, your Sunpetal Grove and Clifftop Retreat will always come in tapped, and the rest of your lands will cost you life to have them enter untapped (have to if your are wanted to run this deck fast and pull of anything). I assume you want to run this deck fast so you should in all reality cut your deck down to a tri color and change your mana curve from there. I would personally suggest WBG because you are keeping the meat of your deck still. I would suggest adding deranged outcast and hamlet captain.

0
Posted 11 March 2013 at 02:18

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The main idea of this deck is to self mill with cards like Grisly Salvage, Faithless Looting and Mulch. When you reach 4 mana you hopefully can use Unburial rites' flashback cost on Angel of Glory's Rise to get your humans out on the battlefield. This means that you exile Angel of Glory's Rise with Fiend Hunter and get an enter the battlefield buff from a human (For example Huntmaster of the Fells). Then sacrifice Huntmaster of the Fells and Fiend Hunter with Cartel Aristocrat (Undercity Informer also works with Burning-Tree Emissary to make the sacrificing cheaper but this does not create an infinite loop). This means that Angel of Glory's Rise enters the battlefield and the process repeats. It will create an endless loop which give you infinite life and infinite wolves in this case.
Sunpetal Grove and Clifftop Retreat will not always come in tapped because i have lots of shocklands which either is a plains, forest, mountain or a swamp. I can agree with you that the lands could be an issue based on your starting hand, but because you will not do much in the first turn you could easily make your shockland enter the battlefield tapped.
The purpose with this deck was the possibility of an infinite loop, but if there is ways to do this loop without four colors in an easy way then i would be happy to hear about it.
What do you think of this idea?
-4 Farseek
-4 Cartel aristocrat
-1 Huntmaster of the Fells
-1 Cathedral Sanctifier
-1 Mulch
+4 Undercity Informer
+4 Burning-Tree Emissary
+3 Avacyn's Pilgrim

1
Posted 11 March 2013 at 20:23

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