whats mine is mine and whats y..

by Fang247 on 30 August 2012

Main Deck (64 cards)

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Deck Description

i think its a good deck for the most part but its slow and i am trying to find easy ways to make it better without spending a whole lot of money

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

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This deck has been viewed 1,036 times.

Mana Curve

Mana Symbol Occurrence

802600

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for whats mine is mine and whats yours is also mine

I'm not really sure where you're going with this deck... it seems to be more of a sliver deck then anything. the eldrazi and phoenix's aren't really needed that should bring the card count down and the mana cost, also if you're trying to take from there graveyard also isn't exiling it kind of contradicting the point? i understand it would get nezumi graverobber to switch faster.

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Posted 06 September 2012 at 22:30

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i have the slivers in there to be my mane attacking force till i get out my bigger hitters like the eldrazi. i put the phoenixs in there because i needed more big creatures

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Posted 06 September 2012 at 22:41

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dude you don't even need the phoenix cuz it's not even the right mana for one... the eldrazi are HUGE mana costing when you don't have much mana to start with. you need to slim down the deck a lot if you want it to go faster and there really not needed or even fit the deck really

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Posted 07 September 2012 at 02:14

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i dont need to have the correct mana because i can discard the big costing cards such as the eldrazi and play them for much less with my nezumi graverobbers and my unburial rites. but i do agree on the phoenix thing i was just need a bigger creature

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Posted 07 September 2012 at 02:42

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well then id say get rid of some of the eldrazi not all i'd rather see the hand of emerkul go for it's not that fantastic for shear destruction

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Posted 07 September 2012 at 03:25

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well then id say get rid of some of the eldrazi not all i'd rather see the hand of emerkul go for it's not that fantastic for shear destruction and maybe more sinew slivers and plated slivers less watcher slivers and bonesplitter slivers, (watcher slivers 4 for +0 +2 when you can have a 1 drop that does half the effect.) for bonesplitters you really don't need cuz it be a waste to bring them back so id just get rid of them. and i'd put in more discard cards if thats what your going for

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Posted 07 September 2012 at 04:05

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i was going to switch out the hands for a couple pathrazers. i have the bonesplitters in there because my slivers are all relativly weak so i added them in to help out with that. also i dont have any more sinew slivers

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Posted 07 September 2012 at 12:10

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