MIRROR-MAD BREAKERS

by fluffstar on 09 January 2012

Main Deck (60 cards)

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Deck Description

mirror-mad phantasm for self mill and kessig cage breakers swinging with lots of weenies from the self mill, boneyard wurms and wreath of geists also make use of the graveyard numbers creature heavy to help with numbers in graveyard and lots of cheap creatures for early blocking that can provide an early threat andyou dont mind then going to the gravyard later on,
laboratory maniac as another win condition, lacking drastically in removal, i have the vipers and i have experimented with boomerang type cards but these cut down on creature numbers and dont properly eliminate the threat.
this deck is nuts loads of fun to play i'm usualy working on the 2 win conditions alongside each other (self mill and the cagebreakers) so it can be tough to deal with, dosnt work everytime but always fun to play, and pretty powerfull when it comes off
advise is always welcome.
i am considering a splash more black other than the flashback of the alchemy and playing sever the bloodline as its flash back so it dosnt matter if its milled and would provide the removal but its expensive if i do this i could add some elves for mana ramp but i dont alway have loads of creatures out as they get milled..

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

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This deck has been viewed 2,306 times.

Mana Curve

Mana Symbol Occurrence

0190022

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for MIRROR-MAD BREAKERS

You may want to consider having only one Mirror Mad and adding in the black so you can have some Diabolical Tutors (so you don't have to reveal the card and show everyone what you are up to) and Spider Spawning (the flashback is black). Since the Mirror Mad lets you mill until you hit another Mirror Mad, having only one should allow you to draw twice as many cards when it first hits (assuming equal distribution, etc, etc).
Also, you may want to add in a Doubling Season or two since the Cagebreaker is one of your win conditions.

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Posted 09 January 2012 at 13:37

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thanks i am tempted by the black but i am worried that i may struggle to cast te black if i happen to mill the multi lands forbiden alchemy is just 1b cc so can get away with that not that i flash it back that often, i just didnt want to many things relying on a 3rd colour although tbf spider spawning is also only 1b i beleive, i dont mind em knowing what i'm up to with the mirror mad as if i have 2 land 3 i can sac it in response to them trying to kill the mirror-mad phantom, i dont have that much else in here to self mill so carrying 3 phantoms meand i'm more likley to draw one, i do like the fauna shaman cause once i have one mirror-mad doing its thing the shaman lets me fetch the others into my hand so i dont hit them when i mill, so prehaps taking on board your point more of them would give me the greater milling your talking about.i find the cage breacker brings an average of 6-8 token with it but have done it for 18 late game after extensive milling this is down to high creature numbers hence why i dont want to cut down on the amount of mirror mads or other by adding doubling season, looters fauna shaman and forbiden alchemy can dump the mirror-mads into the g/y to avoid drawing it from my library.
i'll give spider spawing more thought and an extra fauna shaman to thin the deck of mirror mads as i agree with your point about that, thanks a lot,

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Posted 09 January 2012 at 14:09

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i posted these today please take a look.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=280591

http://www.mtgvault.com/ViewDeck.aspx?DeckID=280595

http://www.mtgvault.com/ViewDeck.aspx?DeckID=280601

thanks.

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Posted 09 January 2012 at 14:12

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hmm u know if u up the maniac, drop to just one mirror-mad add in some counter spells, splinterfright up to a total of 4, and finaly 4 preordain u could have a very interesting deck. maybe even the new garruk relentless could be some fun in here. he at least can make tokens and his ultimate would be awsome here as well.

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Posted 20 January 2012 at 01:09

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hi thanks i dont want the deck to be reliant upon decking itself to win, the other day i played without once getting the mirror mad or the maniac out and one by looting and alchemying enough cards into g/y for the cage breakers to take it and tbf with the mirror-mad adding silly amounts of creatures its my usual win condition i beleive decking myself all the time is to risky after all a timley spell upon te maniac and ive lost, i agree garuck would do well in here as he lets me put creatures into the graveyard fetches my mirror mads out into hand which tbf i use the alchemys the looters and the fauna shaman to do this so when i sac another mirror-mad theres less in deck to draw !, i agree his final ability in here is insane so hes an option tbf upping the fauna shaman count would do all but the final ability an dkeep my creature numers as high as possible, i miss counter spells in here i do but wanted to keep my creature count as high as possible and i cant always control what i mill so id rater pack it with creatures as at least they serve me well in the g/y as well as hand milling counter spells would jus be a dead loss, i would ove to have them to hand tough so i agree in principle with there inclusion.

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Posted 21 January 2012 at 01:55

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