|-Worst Cards In MTG History-|

by fluffyweresheep on 18 February 2012

Main Deck (24 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is mainly a list of cards that are considered some of the worst cards in the history of Magic: the gathering. It is very hard to create a good deck that can fit one of these cards in it.

But, if you do create a deck like that just to tell me how stupid my deck is, and how stupid it is that it made front page, then go ahead and post the link, and I'll check it out.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=343092
an epic standard deck.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

49
Likes

This deck has been viewed 212,288 times.

Mana Curve

Mana Symbol Occurrence

37434

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for |-Worst Cards In MTG History-|

Alladins lamp is bad by itself. U use tinker to get it out. Also u can use a lot of other cards to cheat it out. It isn't that bad

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Posted 17 March 2012 at 19:19

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phyrexian tribute gives black artifact removal so its not terrible

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Posted 15 April 2012 at 19:03

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Barbarian Outcast has to be up there. like wut. A vanilla bear with a terrible conditional.

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Posted 30 May 2012 at 03:35

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yeah, but it's red, which sort of makes up for its drawbacks. The normal two drop for red is goblin piker, a 2/1 no abilities.

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Posted 01 June 2012 at 02:03

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Alabaster Leech.

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Posted 30 May 2012 at 03:38

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I beg do differ. give it to your opponent, and they can't play creatures if they have no white.

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Posted 01 June 2012 at 01:49

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Actually Alabaster Leech only effects white spells that you try to cast. So if you were to give it to your opponent unless they had white spells anyway it wouldn't matter. Nice try though.

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Posted 01 June 2012 at 09:15

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Panters servant, and make everything white. Lands are not plains though, so they can't play any creatures.

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Posted 01 June 2012 at 16:29

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Obelisk of Undoing.

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Posted 30 May 2012 at 03:40

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I don't think you can consider this a terrible card. In early Stasis lockdwon decks, this card was CRITICAL. Only drawback was it's expensive activation cost.

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Posted 03 June 2012 at 02:25

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Well I think that's the overall argument that many people have been making on this page, and the beauty of Magic. Every card has it's moment to shine. Except Zephyr Spirit. it just sucks. haaha

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Posted 03 June 2012 at 23:34

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Zephyr Spirit.

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Posted 30 May 2012 at 03:43

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you are kidding right? 1/1 flying for 1 mana? how is that bad? sure, it isn't great, but not bad. not on the level of cards like chimney imp and ember shot.

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Posted 01 June 2012 at 01:42

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No. Zephyr Spirit. 6 CMC for 0/6. When it blocks, return it to hand.

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Posted 01 June 2012 at 02:56

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It's from Ravnica: City of Guilds.

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Posted 01 June 2012 at 03:06

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oops, my bad. didn't read it correctly.

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Posted 01 June 2012 at 04:02

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oh, I remember! Added.

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Posted 02 June 2012 at 02:46

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Bog Hoodlems, Mindless Null, Security Detail, Caregiver, Zepher Spirit, Scorching Spear, Favor of the Woods, Bountiful Harvest. I could go on...

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Posted 30 May 2012 at 05:58

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Bog Hoodlums doesn't seem too bad, especially when compared to the other cards. For example it allows you to clash. Not a good card but not awful.

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Posted 04 June 2012 at 01:52

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Rakalite is widely regarded as the worst card ever printed.

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Posted 30 May 2012 at 06:10

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Some of my personal favorites:

Shelkin Brownie: Hooray! You can remove Bands With Others from a creature for one turn! How many creatures naturally have Bands With Others? None.

Warping Wurm: Oh boy! Four mana with two different colors for a 1/1 that gets bigger every one of your turns that you don't want to use it! AND when you do want to keep it, it has

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Posted 30 May 2012 at 16:44

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Premature sending.

...Echo!

Wood Elemental: 4 mana and sacrificing a forest for a 1/1 with no abilities? I don't think so.

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Posted 30 May 2012 at 17:04

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Wood Elemental is pretty terrible. It's a 0/0 if the forest that's sacrificed isn't untapped. If you read the oracle text it doesn't get any better. As it comes into play sacrifice any number of untapped forests. Wood elemental's power and toughness are equal to the number of untapped forests you sacrificed as it came into play.

As terrible as it is, I've seen someone build a deck around that card, magical hack, Urborg, and orcish squatters. It was pretty silly.

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Posted 01 June 2012 at 01:21

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wood elemental works really well with knight of the reliquary.

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Posted 01 June 2012 at 01:47

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Wood Elemental is really nasty with Knight of reliquary like Kazzong said. Play wood elemental, sac all untapped forests, attack with knight and next turn you have a big elemental too. If you're really worried about the lands play a crucible of the worlds too.

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Posted 02 June 2012 at 21:10

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I choose you, Chimney Imp! :P

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Posted 30 May 2012 at 17:06

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I think camel is probably one of the worst. At best it is a 0/1 for 1, but it's ability is so absolutely narrow.

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Posted 30 May 2012 at 17:13

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hahaha! Wow, thats so pathetic I shall add it!

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Posted 01 June 2012 at 02:15

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well, Lost in the Mist is pretty bad. Rod of Ruin also sucks, scrambleverse, or steamflogger boss. those are a few that could be up there for crappy cards.

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Posted 31 May 2012 at 05:33

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<_<

Scrambleverse is an amazing card simply because of what it does in EDH.

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Posted 31 May 2012 at 06:46

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Ok, I have never played EDH, so I wouldn't have known that. My bad.

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Posted 31 May 2012 at 18:34

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Ember Shot is horrible!

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Posted 31 May 2012 at 19:34

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True that!

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Posted 01 June 2012 at 17:07

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Scornful Egotist

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Posted 31 May 2012 at 20:21

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seriously, its shit

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Posted 31 May 2012 at 20:38

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Isn't the point of scornful egoist to have a 3 mana card with a CMC of 8? There are tricks you can do with that.

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Posted 01 June 2012 at 04:50

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birthing pod with scornful egotist is pretty good

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Posted 01 June 2012 at 17:21

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very true, but it was made long before birthing pod, and sure there is cool tricks. but the limit of cool tricks is what makes it bad

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Posted 02 June 2012 at 01:52

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very true, but it was made long before birthing pod, and sure there is cool tricks. but the limit of cool tricks is what makes it bad

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Posted 02 June 2012 at 02:18

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Hell the Egotist and Hedron Matrix comes to mind.

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Posted 08 June 2012 at 03:46

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Chimney Imp and The Hive are not bad cards, the can win a game. Phyrexian Tribute isn't bad either, and Archangel's Light is pretty good at what it does.

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Posted 31 May 2012 at 20:26

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incorrect. thats all i have to say

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Posted 31 May 2012 at 22:39

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how so? the imp, yeah not a good card, The Hive... I can think of ways to abuse it... really easily actually. Phyrexian tribute gives black something that it almost never has, and with persist or undying there really isn't much of a downside. Archangel's light is very expensive, but in the right deck can be a game changing card. so...

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Posted 01 June 2012 at 01:20

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I still think the hive is too expensive to use in any kind of combo. As I said earlier, gnaw to the bone is one of the many reasons archangels light is on this list, the imp sucks, and phyrexian tribute is just really sad....

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Posted 01 June 2012 at 02:23

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NONE OF THEM ARE BAD.

Phyrexian Tribute is black's only artifact removal, which is a good thing. Archangel's Light can win the game, and it does refill your deck against, eg, mill.

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Posted 01 June 2012 at 05:01

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Archangel's Light is Awesome I run it in my Modern deck. white blue control/ token generation/self mill sift. I can gain over 60 life easy! than get all my cards back Archangel's Light is an amazing card and should not be on this list.

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Posted 01 June 2012 at 17:11

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break open

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Posted 31 May 2012 at 20:48

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Gleemax. It's powerful but waaaaaaay overcosted.

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Posted 31 May 2012 at 21:00

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there are several ways to cheat it out, or make the insane amount of mana it costs. It is a really good thing that it is not a legal card, because I would abuse it so badly. it would go in my Myr deck, or my Borderpost deck. crazy card. :)

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Posted 01 June 2012 at 01:58

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I love Gleemax. If it was legal I'd build a deck around it. I've built several infinite mana decks. I'd play gleemax in a heartbeat

Embershot would have to be the worst card if I ever had to vote for one. It's so overpriced that Gleemax seems a bargain. A horse with no legs is less lame. At two mana embershot is good. At three is ok. At seven, it's totally unusable.

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Posted 01 June 2012 at 08:00

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Check out Rakalite XD

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Posted 31 May 2012 at 21:55

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I'm thinking about making a weenie deck based on Signal Pest and Orchard Spirit entitled "my weenie is too big"

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Posted 31 May 2012 at 22:09

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How can people even suggest Chimney Imp & GREAT LORD EGOTITS, they're legends

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Posted 31 May 2012 at 22:19

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You just have to put Chaos Orb in there.

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Posted 31 May 2012 at 22:38

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I love chaos orb!!

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Posted 01 June 2012 at 02:30

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How can people even suggest Chimney Imp & GREAT LORD EGOTITS, they're legends

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Posted 31 May 2012 at 22:41

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Steamflogger Boss. A Future Sight Card, so it is legal in Modern... useless card!

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Posted 31 May 2012 at 22:57

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ten bucks says that one day you will eat your words for saying so. If it's future sight, it's gonna happen. I bet he is going to become ridiculous someday soon.

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Posted 31 May 2012 at 23:26

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I was told they scrapped that project. But it's still not a bad card

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Posted 02 June 2012 at 01:04

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Question,

Wtf did u put Archangel's light in this, it's a great card!

Think about it,
by the time you have 8 mana available, u will have a pretty good sized graveyard. 2 LIFE for each card and then you freakin shuffle ur graveyard into ur library!

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Posted 31 May 2012 at 23:14

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<_<

One of my buddies plays a janky dredge deck that uses Archangel's Light...It doesn't take much for him to blast up to triple digits of life in a very short matter of time.

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Posted 01 June 2012 at 00:03

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it's one of the worst mythics every printed. Usually mythic cards are supposed to be epic and game changing, but I feel archangels light does not fit this category. In most decks with creatures gnaw to the bone will be better because of it's flashback, and that card is a common that costs 6 mana overall to play and flashback. But yeah, I understand why you would disagree with me.

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Posted 01 June 2012 at 01:59

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Mythics are supposed to be extremely flavorful, that's all. Some of them are unfair good, but that's not the point.

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Posted 01 June 2012 at 14:02

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wall of blood!!!!!

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Posted 31 May 2012 at 23:22

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There are decks that can kill you with wall of blood turn two

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Posted 01 June 2012 at 14:05

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as a card wall of blood sucks. Not talking aboutthe deck you could build around it. Its a wall you can pump with life.

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Posted 01 June 2012 at 22:54

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RoboRisu has deleted this comment.

Posted 01 June 2012 at 00:11

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You better be joking about Serra Angel, it was a seriously good card in its day.

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Posted 01 June 2012 at 00:36

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Deadhandlord7777 has deleted this comment.

Posted 01 June 2012 at 00:22

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i think that the highway could be great. build a deck around it, and it is very powerful. white blue, with land manipulation cards, like convincing mirage and cards like that. could make short work of your opponent to take away a useful land, and make your creatures unblockable.

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Posted 01 June 2012 at 01:16

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Where's Carinval of Souls at? Whenever a creature comes into play, lose 1 life and add (B) to your mana pool. That's pretty terrible.

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Posted 01 June 2012 at 01:32

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play any deck with Carinval of Souls + Suture Priest / Soul's Attendant / Soul Warden and you have very good mana sorce. That's why its not in there.

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Posted 06 June 2012 at 02:58

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Aysen Highway isn't that bad (maybe a touch expensive). You can build a deck around it easily enough.

A Blue White deck running mind bend and such to allow your creatures to be effectively unblockable

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Posted 01 June 2012 at 01:36

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Why not just use donate to give them a plains?

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Posted 01 June 2012 at 01:50

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sure, you could do that too. doing anything to give them a plains will work.

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Posted 01 June 2012 at 02:10

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I leave the computer for one day and suddenly theres like 10 comments!

*grumble grumble grumble*

Keep the suggestions coming!

soo.... Heres the thing about aysen highway, It's an expensive card that grants all your opponents creatures unblockable, and on very rare occasions, your creatures too. And making a deck around it is pointless because paying 12 mana to give all your creatures unblockable sucks.

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Posted 01 June 2012 at 01:49

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12? it is half of that... I am confused. Plus, you could cheat it out with show and tell, or something like it.

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Posted 01 June 2012 at 02:00

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oops, must've been thinking of something else. But it helps your opponents, and isn't something that you would want to base a deck around.

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Posted 01 June 2012 at 02:36

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only if your opponent is playing 1 of 5 colors. but, yeah, it could definately be risky if they do play white. then it make you very ulnerable.

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Posted 01 June 2012 at 04:01

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Island Fish Jasconius is pretty bad. It's an expensive stompy that you have to pay each round for and can only attack if your opponent has an island and dies if you lose your islands. He might be useful at three mana but not seven

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Posted 01 June 2012 at 01:56

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@kazong if u wanted to cheat something out with show and tell, why not hive mind? Or for that matter emrakul? Personally, both of those sound better than an enchantment that doesn't affect the board and is restrictive and even when it affects the board it is a win more card. It should be on this list.

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Posted 01 June 2012 at 02:37

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Kazzong has deleted this comment.

Posted 01 June 2012 at 04:14

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Very stupid. Over 170 likes? Why?

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Posted 01 June 2012 at 04:04

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not a clue. I didn't like it, just commented. "decks" like this are stupid, seeing as how worlds "worst" cards are debatable, because almost any card can bemade good with the right deck. build a deck to suit it and it can be good.

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Posted 01 June 2012 at 04:23

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Island Fish becomes slightly useful with Homarid Spawning Bed. That is bout the only use i can really think of for it though lol.

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Posted 01 June 2012 at 04:43

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Really? You don't think it could beat down an opponent because of a possible 3 turn clock it has? The only two cards on this list that deserve being on it are Aladdin's Lamp and Rakalite, but even those are playable. Sure, they (the rest of the list) aren't tournament quality, but they still work.

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Posted 01 June 2012 at 05:10

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Nothing wrong with debating. And besides, these are all famously bad, including archangels light. I hear people trash talking it all the time. I hear people saying stuff like "if I open this card in one of my packs, I'll throw it on the ground and stomp on it" about a lot of the cards in this list, mainly archangels light. That's the purpose of this list. Things most players didn't and don't want to pull in their booster packs. And you guys are correct, it's a matter of opinion, but I still dislike the people coming here just to say how stupid it is and how it shouldn't be a deck. Yes, I understand that all these cards are playable. Every card can be used if you put it in the right deck, even wood elemental. But these are all still famously bad. Ooh, I just got an idea.

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Posted 01 June 2012 at 05:58

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Hey man, chill out. I know the point and purpose if "decks" like this. And no, there is nothing wrong with debate, but I think that it should be on the forums, not here.

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Posted 01 June 2012 at 06:34

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I suppose my wall of text suggested I was raging. That's not what I intended. The reason I made a deck for this list is so people can click on the names and see the creature without me having to type a whole bunch of stuff.

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Posted 02 June 2012 at 02:52

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Dingus egg is pretty bad

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Posted 01 June 2012 at 06:56

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REALLY? Was it really that bad when it was released and there weren't cards 10 times better? Serra Angel used to be the best card in magic, now in uncommon and ALWAYS USED IN SEALED DECKS. I would use a LOT of the cards on this list if I pulled them in draft.

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Posted 01 June 2012 at 07:47

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You forgot Lumengrid Gargoyle.

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Posted 01 June 2012 at 11:55

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Easily something I would draft. So no, I did not forget it, it isn't that bad of a card.

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Posted 01 June 2012 at 16:51

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Razor Boomerang, really. My favourite bad card, a worse version of rod of ruin.

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Posted 01 June 2012 at 13:52

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Normally I would agree that it's absolutely terrible, but I managed to stall a werewolf deck with that card.

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Posted 01 June 2012 at 22:34

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Splintering wind should be here too.

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Posted 01 June 2012 at 16:44

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Hmm... I'm trying to think of a way that splintering winds could have potential. Maybe back in the day it was good....

I'll have to think this one over.

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Posted 01 June 2012 at 16:55

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no no Splintering Wind really sucks

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Posted 01 June 2012 at 17:19

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manofwar51 has deleted this comment.

Posted 01 June 2012 at 17:15

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check this list out of cards to add

http://www.starcitygames.com/magic/misc/6699_18000_Words_The_100_Worst_Magic_Cards_of_All
_Time_201.html

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Posted 01 June 2012 at 17:16

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You know, Scornul Egotists is actually pretty sweet in Birthing Pod decks haha. Play him for his morph cost, flip him face-up, then sac him to a Pod and you get a free 9-drop bomb :D

You can do this extremely early too if you have some ramp in your deck.

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Posted 01 June 2012 at 17:29

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Russet wolves. Every dark ascension booster has one. You will never play it in any format because any other wolf is better. a 3/3 for 4 with no abilities. I dont care how you cheat it in play, anything else is better.

The ony real horrible cards so far are the boomerang and ember shot. Though im willing to bet someone could come up with something for em.

Try making a good deck out of russet wolves as the main beater.

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Posted 01 June 2012 at 17:51

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Vanilla creatures are never bad, and a four mana 3/3 is pretty insane for a common.

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Posted 01 June 2012 at 17:53

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VIZZIDRIX!

and dont say he can be used somewhere, because we all know he cant!

i have friends that burn this card if they pulled it bak in the day

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Posted 01 June 2012 at 18:32

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Totally agreed, except the flavor text is awesome.

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Posted 01 June 2012 at 22:45

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break open isnt a bad card back when people used morphs its not horrible just dated

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Posted 01 June 2012 at 19:33

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I know, but it's not something worth using in any format except onslaught block, and even then I doubt it was a very popular card

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Posted 02 June 2012 at 01:07

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I just want to say that this deck is at such a high liking because people keep disputing each others "bad" cards. And that is what is beautiful about magic: there are very few truely bad cards. Almost every card they print now is either useful in Draft, Limited, Standard, Modern, Legacy, EDH, or just for the people who cant afford amazing cards but play Casual. To get a truely bad card that you would never run ever you would have to go back to Mercadian Masques and beyond.

So, with that over, i would say that the only 2 truely bad cards i know (i have only played since Zendikar so these are from trolling Gatherer and my friends) are Security Detail (i know you could maybe get a ETB effect, but having no other creatures severly limits what you can do. Its only purpose is if youve just got Wrathed, in which case a 1/1 token isnt that overwhelming) and Untaidake, the Cloud Keeper (the only use i can think of for this is for EDH, which has so much better ramping cards that dont force life or limit you to legendary).

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Posted 01 June 2012 at 20:08

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Deadhandlord7777 has deleted this comment.

Posted 01 June 2012 at 21:49

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Bad cards would kill you. If a card says you lose the game when you play this, and it forces you to play it, it's a bad card. Legends will never be bad.

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Posted 02 June 2012 at 22:18

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Bad legendaries? NONSENSE!

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Posted 04 June 2012 at 15:33

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I bet this will be the favorite deck of daqbaker when its done lol, yeah daqbaker "all of them are awesome game changing cards" the game actually changes in favor of your opponent when you play the most of them lol.

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Posted 02 June 2012 at 00:01

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I'm cetainly not interested in an aysen highway themed deck. I hate that card so much. its just absolutely terrible, and is bad no matter the circumstances!

*RAGE*

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Posted 02 June 2012 at 02:45

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Many of these cards are pretty decent but there's only Spike posting in here wanting everything but snapcaster and cavern of souls here. Stupid.

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Posted 02 June 2012 at 09:29

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Thats not true. And you guys really aren't making a very valid point since all you are saying is "These cards are good. Shame."

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Posted 02 June 2012 at 19:23

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Scornful egotist is epic btw.

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Posted 02 June 2012 at 09:52

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Archangel's Light! and Cavern of Souls! for that i demote this deck!

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Posted 02 June 2012 at 10:12

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Also, Bog Hoodlums? really? It's a goblin. You can get him out turn 1 pretty easy with a lackey. Goblins dont get much bigger than that.

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Posted 02 June 2012 at 10:21

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I find Cavern of Souls being awesome card in tribal decks.

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Posted 02 June 2012 at 10:50

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the lack of llanowar vanguards is depressing

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Posted 02 June 2012 at 13:37

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I don't agree with something like 1/3 of the cards in there

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Posted 02 June 2012 at 16:02

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Can I suggest dementia bat?

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Posted 02 June 2012 at 18:11

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barrin's unmaking sucks pretty bad I hink.

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Posted 02 June 2012 at 18:59

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Most of these cards are bad on their own but a number of them are combo cards. Scornful egoist for example is an enabler for spells based on highest converted mana cost, but you cheat him into play as a morph. Wood elemental can be an enabler for night of the reliquary while mudhole is dedicated hate against him. Aladin's lamp has a really strong effect and can be cheated out. Rod of ruin can combo into infinite damage. Most if not all of these cards have better versions but a number of them are perfectly viable in some sort of casual combo deck.

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Posted 02 June 2012 at 21:24

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Yeah, I don't really know why I added egotist. 3 mana for a 2/2 isn't that horrible, and his cmc can work out pretty well for a lot of decks.

Mudhole and wood elemental are cards that are just so completely narrow in how they can be used and most of the time are useless.

aladin's lamp can be cheated out. But you still have to pay a ton of mana for it to be useful.

Rod of ruin may have an infinite damage combo, but is exceptionally bad in most cases.

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Posted 02 June 2012 at 21:55

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Come on man! Almost ALL of the cards on this list are MEDIOCRE.

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Posted 02 June 2012 at 22:19

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They are BAD. The cards that are slightly better versions of these cards are MEDIOCRE.

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Posted 03 June 2012 at 02:40

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YOU are bad. Warping Wurm is a pretty sweet card (since it gets bigger each turn), Mud Hole is AMAZING against certain decks, Chimney Imp, Zephyr Sprite, Break Open (SB in block, and Wizards needed to print something like it), and Bog Hoodlums (actually really good in pauper/sealed) are all common and pretty good at what they do. Archangel's light is, again, very decent, and Rod of Ruin can be a combo piece in some decks (The Hive too), and also pretty good in the old days (the fact that it says "creature or player" makes it good).

@Malkie, None of the Mythic cards I've seen are bad cards, in fact, they're all very flavourful, which is what the rarity was made for, though Cast Through Time (when you can't cheat it into play) is the worst I've seen.
Imagine suspending a Greater Gargadon with Ensnaring Brige in play, then dropping Descent into Madness. Packed with a bit of hand disruption, and field control, it could be a descent (see what I did there) deck. And don't forget you can exile Descent with it's own ability when it activates.

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Posted 03 June 2012 at 05:12

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Dude. Calm down. You should know better than to start a flame war where you eventually say I am bad.

Anywho, warping wurm is a four-drop that is a 1/1 that eventually warps into a 2/2, but only gets a counter every turn, meaning on the seventh turn you could possibly have a 4/4, and it would be below average if it weren't for the fact that you have to pay each turn or else it phases out. Now that just sucks.

Mudhole is bad because first wizards created tormods crypt, then created this train wreck. First off, you have to run red to use this, which means it's not a very good sideboard card for two thirds of the decks that play in that format. Secondly, mudhole costs three mana. This wastes a whole turn, and very much slows you down. Finally, this card only deals with lands. That means it works with one out of every hundred decks you end up facing, and still will not work as you'd expect.

Chimney imp is five mana, and it is a 1/2 with flying. You don't even get to look at your opponents hand and choose the card they put away. They don't even discard it. It is possibly one of the worst cards I have ever seen printed.

Break open isn't usable in any format, including onslaught block. Not even onslaught block constructed for christ's sake!

Zephyr sprite.... Nothing much to say here.....

Bog hoodlums is something I never even came close to considering in my black pauper deck.

Rod of ruin and the hive work in a combo deck. Thats great, but they don't work in any other kind of deck.

I'm sick of this whole archangels light thing, I'm removing it, but I still consider it the worst mythic ever printed. Then again... Theres always tibalt....

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Posted 03 June 2012 at 05:39

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I see your logic on things here, but why is Cast Through Time the worst mythic, in your opinion? true it is expensive, but I am sure that I could find a worse mythic. etched monstrosity, phyrexian negator, abyssal persecutor, lotus cobra... ? Now, going on the assuption that by itself Cast through time is a bad card, then by that reasoning these cards are horrific to know they even exist. Particularly as "mythic rare" status cards.

Not trying to argue with you, just curious on your train of thought about Cast Through Time. although, like I said, I can see that you are trying to prove that even the worst mythics can be game changing cards. :) Which they are. For a while, I thought that Skaab Ruinator and Mirror-mad phantasm were Mythic crap status, but the deck type for which they truly shine hadn't been created yet.

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Posted 03 June 2012 at 05:52

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crap through time looks like a lot of fun. But come on, seven mana?!

Also, lotus cobra is actually a very effective card since land fall is so easy to abuse. The only one you listed that's all that worse than cast through time is phyrexian negator, and if they reprinted it today, it wouldn't be a mythic.

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Posted 03 June 2012 at 06:49

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Zephyr Sprite gives you card advantage in a sense, but there are cards that let you do things when you cast spells, and you can keep casting this one.

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Posted 03 June 2012 at 08:49

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Mudhole is an instant and it is in an unknown zone until you cast it, they can't play around it since they don't know its there.

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Posted 03 June 2012 at 08:53

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@ fluffyweresheep.
But, the qualifications that you seem to have implied were that BY ITSELF cast through time is a bad mythic, and by themselves, the other cards I listed are worse. But my question was why do you feel that Cast Through Time the worst mythic you have seen? Is it just because of the mana cost? Also, they did a fairly recent reprinting of negator, in a duel deck. Phyrexia vs the Coalition. It came as the Phyrexian mythic foil.

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Posted 03 June 2012 at 16:42

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Now were debating the worst mythics?

Anyways, why I was saying was that if they reprinted negator in a set inside the standard format, it would be printed as a rare. I never said I thought of cast through time as the worst mythic, but I do think mythic is a bit much for a card that will be useless in most decks. I do think that cast through time is a fun card, and would probably be fun for commander.

Zephyr spirit may have a little bit of card advantage, but it's still pretty bad. Mainly its mana cost is what really sucks about it. I can pay six mana each turn to keep one of my opponents creatures at bay! Surely I will win!

No.

Mudhole is a stupid card, and tormods crypt is a artifact that can be activated as an instant. You can't surprise them at the end of your turn with it, but tormods crypt can easily intimidate your opponent, and then you can take advantage of that.

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Posted 05 June 2012 at 01:38

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Decent into Madness is the worst mythic rare I have ever seen!

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Posted 02 June 2012 at 22:32

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I like it, very flavorful.

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Posted 03 June 2012 at 02:45

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Decent in a Griselbrand deck is stupid good. All you do is draw with GB and exile shitty cards from your hand while your opponent has to exile things off the battlefield. Eventually you will win and is a great way to end a stalemate.

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Posted 06 June 2012 at 02:44

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What about Marrow Bats?

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Posted 03 June 2012 at 03:22

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no.. just no...


http://www.mtgvault.com/ViewDeck.aspx?DeckID=345635

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Posted 03 June 2012 at 06:52

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Razorfield Thresher. Pay Seven mana, get flavour text.


Bog Hoodlums is useful, because it lets you get rid of the next card on your deck if it's something you can't use at that point. It's not great, but I've seen much worse.

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Posted 03 June 2012 at 07:04

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I find that bog hoodlums is much worse than razorfield thresher. Guess why.

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Posted 03 June 2012 at 07:25

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Your reasoning is kinda weird, so I can't guess.

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Posted 03 June 2012 at 08:47

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razorfield thresher is a 6/4 for seven. The reason I didn't put it on the list is because it is an artifact. Artifacts are meant to be expensive, since all decks can use them

However bog hoodlums is black, and is either a 4/1 can't block for six, or a 5/2 can't block for six. Either way, it can be easily taken care of, and can't even block your opponents. Yes, you can get it out with a lackey, but since it's a goblin deck, bog hoodlums will most likely come out as a 4/1, which is absolutely terrible, even if you can attack with it turn three. Yes, you can use it's clash ability to get rid of the top bad card of your library. But for six mana, scrying one and getting either a 4/1 or a 5/2 (both can't block) is just the worst.

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Posted 03 June 2012 at 19:00

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Thresher isn't on this list because it, just like all the other commons, is actually good. Bog Hoodlums is a 4 or 5 turn clock, which, for pauper decks, is really good. REMOVE IT ALREADY.

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Posted 03 June 2012 at 20:36

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You have got to be joking. Why are you defending this card? It sucks!

heres an article that features it.

http://jmgariepy.wordpress.com/2012/05/02/the-top-ten-most-reviled-magic-the-gathering-cards-according-to-gatherer-part-2/

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Posted 04 June 2012 at 04:27

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any suggestions? rate my deck 1-10 this is currently my main
http://www.mtgvault.com/ViewDeck.aspx?DeckID=343882
MUCH APPRECIATED :D

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Posted 03 June 2012 at 08:20

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dementia bats is essentially a 10 mana mind rot and
heartstabber mosquito is a 7 mana doom blade

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Posted 03 June 2012 at 16:52

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except heartstabber does not have fllash, nor is it limited to non-black creatures.

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Posted 03 June 2012 at 19:27

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umm, what about Seance?

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Posted 03 June 2012 at 19:52

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Posted 04 June 2012 at 20:55

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Pale Moon should most definitely be on this list. It's just a joke.

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Posted 04 June 2012 at 20:59

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What about Sorrow's Path? It's like "Get this minor benefit at the low low price of the horrible agony of your creatures and your own soul!"

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Posted 05 June 2012 at 00:12

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Farbog Boneflinger (considering their's Skinrender)

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Posted 05 June 2012 at 01:04

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I'm not 100% convinced Island Fish is as bad as most of those cards. Rakalite, however, is.

I think we have to consider Island Fish as it was back then, rather than it is now. A 6/8 for 7 was a decent deal, when creature destruction was highly limited (in comparison to how it is now). Should Colossus of Sardia be on this list as well? Not really.

Also remember, cards like Ihsan's Shade were the shit: a 5/5 for 6 with no negatives? Amazing!
Baron Sengir is JUST 8-CMC? I'd pay that any day for +2/+2 counters!
To keep a 7/7 Flying Trampler afloat, I just got to sacrifice a creature, or face Lord of the Pit's wrath? No problem!

Therefore, when considering old cards and how bad they are, I think we should also think if they WERE bad as well.

Also, Vizzerdrix is a Piranha Rabbit. Sure, it says it's a "Beast", but it's a Piranha Rabbit. C'mon, read the flavour text. There are very few creatures that are have that cool of an unofficial Sub-Type.

A suggestion is Fishliver Oil. Although it may be hypocritical to suggest an old card after such a nerd-rage about old cards, but I think MANY will argue that it has little value.

If you argue, "well, it doesn't have a negative ability", then please take Vizzerdrix off. This list is no place for Piranha Rabbit's.

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Posted 05 June 2012 at 05:02

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Believe me, I love the vizzerdrix, it's just a hilariously bad card. seven for a 6/6 aint bad, but its rare, and... Well.... Not much else to say about that.

Island fish is bad cause it has so many bad drawbacks. I love seven mana for a 6/8! Oh look, it's completely useless, and when it isn't, its hard to use!

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Posted 05 June 2012 at 05:15

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fishliver oil is highly situational but if sideboarded has some value

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Posted 07 June 2012 at 23:03

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Deep Water.

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Posted 05 June 2012 at 05:35

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ONe with nothing and Moonlace.
And sorrow's path.

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Posted 05 June 2012 at 05:36

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one with nothing is good for madness.

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Posted 05 June 2012 at 07:54

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One with nothing is actually an interesting card.

For one thing, it works pretty damn well with hellbent, (easily wins games) in some cases it works well with self milling, dredge combo goes into effect, madness cards become even better, and of course reanimator. Also, paying BBU to make target player discard their hand isn't too bad.

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Posted 06 June 2012 at 03:44

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you cannot have a horrible five collor deck with no shit lands!

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Posted 05 June 2012 at 19:37

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Dude I can understand if you make a card and it becomes useless later, but when was Razor Boomerang ever useful!?

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Posted 05 June 2012 at 20:28

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Correct me if I'm wrong, but either I dont know how to use this one's or they are really bad:

Untaidake, the Cloud Keeper
Teferi's Isle
Rainbow Vale
Sorrow's Path

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Posted 06 June 2012 at 03:26

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Posted 06 June 2012 at 03:36

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Apocolypse chime

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Posted 06 June 2012 at 10:31

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Gloom Surgeon. Seriously it's a terrible card. The only deck I can think of that he'd be even slightly useful in is a laboratory maniac deck, but he has an extremely strong chance of exiling him.

So in the end he causes you to lose games more than win games...

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Posted 06 June 2012 at 22:02

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You'd be surprised.

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Posted 07 June 2012 at 01:22

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Please do explain, surprise me.

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Posted 07 June 2012 at 02:04

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T would be very useful to spawnsire of Ulamog, and the new griffin that you can cast from exile.

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Posted 07 June 2012 at 16:15

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So you can cast up to 4 creatures while your ENTIRE deck gets exiled, and that card you can cast is a 4 casting cost with 2 blue; and all it is - is a 3/3 flyer oooooo so exciting. Having this card in your deck is a LOSING strategy at best.

Oh and he's a 2/1, dies to even the smallest of burns, not that your opponent would burn it since I'm sure they rather win by allowing you to deck yourself. Soooooooooooooooooo bad.

Now correct me if I'm wrong, but aren't cards that make you LOSE bad?

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Posted 08 June 2012 at 02:18

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You're very narrow minded dude. And no one on this deck seems to know about eternal formats.

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Posted 08 June 2012 at 04:08

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I wish that I knew more about eternal. So much potential, and so very expensive to be any good. a good legacy deck would blow standard away in a heartbeat. Just because you are not limited nearly so much. but I digress.

@Tallyaeon: what about the spawnsire? allowing yourself to cast any number of eldrazi cards for free from outside the game (exile is removed from the game, and thus would qualify I think) so... you have your creatures getting exiled, and you are slowly putting putting out more eldrazi pwn, until you have 20, then you use Spawnsire's ability and fill your side of the field with gigantic uberpowered creatures. Even the smallest of which are game changers in most decks. 7/7 is the smallest eldrazi, and that is nothing to sneeze at, considering how easy it is to get out. So, in an Eldrazi deck built around it... I think that gloom surgeon could be really good.

It may not seem like the most usefull card ever, but I think that a determined deck builder can make really good use of it. and, to somewhat agree with dagbaker, eternal formats have way more possibilites than standard, and is bound to have SOMETHING that woul make jsut about any card useful.

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Posted 08 June 2012 at 06:30

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thats actually not that bad but i like decks that has cards that work together to create monsterous things the best things for that are thats right you guessed it slivers

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Posted 07 June 2012 at 01:40

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Worst cards ever printed are the dual lands from alpha. Freaking crap!!! I'll take my dual lands with extra bounce, tap, pain and shock, thank you very much!!!!!!!!!!

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Posted 07 June 2012 at 18:50

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Um... Why? They come into play untapped, they can produce 2 types of mana each, and they count as basic lands for the purposes of landsearching. At least, it is stated on the cards that they count as both land types, so I assume that you can search for them with evolving wilds or terramorphic expanse, or any other basic landsearching cards. True they have no particularly powerful abilities, but I don't think they need them. In fact the only thing I don't like about them are the price tag. The cheapest that I have seen them is around $50 or so. And that price tag generally cines with the fact that they are insanely useful overall.

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Posted 24 June 2012 at 17:34

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cursed monstrosity please!

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Posted 07 June 2012 at 23:33

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I think I found one more for the list: Mammoth Harness

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Posted 08 June 2012 at 03:41

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Why? Looks like an amazing card to me. Enchanted creature loses flying and when it blocks or becomes blocked, the other creature gets first strike until and of turn.

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Posted 08 June 2012 at 16:17

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cause its mana cost is to high (even for the time it was printed), take a look at:
Gravity Well,
Raking Canopy,
Plummet,
Wing Snare,

they are simply better ; )

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Posted 08 June 2012 at 16:52

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Just because there are cards that are better than cards, doesn't mean they're bad. Say you have a Lord of the Pit and I play Mammoth Harness on it. Since I'm playing green, I have a bunch of fat creatures. I either kill Lord of the Pit with two First Strikers, I could let you take 7 then win because of fat creatures, or let you sac a blocker, kill your Lord of the Pit, then kill you with my fat-ass creatures. Every card is situational, and every card will do it's job when given the chance.

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Posted 08 June 2012 at 23:49

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Yeah... This list is for cards that hurt you more than they could ever possibly help you to play. Or are just not worth the effort you would need to play them. Chimney imp, for example. 5 mama, for a 1/1 flyer that puts a card back on the library. You don't get to pick the card, and the creature is useless for attacking or blocking by the time you can cast it. That is the kind of cards here. Not just cards that are not the best at what they do.

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Posted 09 June 2012 at 00:14

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ok, you guys convinced me.

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Posted 09 June 2012 at 15:23

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Deadhandlord7777 has deleted this comment.

Posted 08 June 2012 at 23:46

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Deadhandlord7777 has deleted this comment.

Posted 08 June 2012 at 23:47

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Deadhandlord7777 has deleted this comment.

Posted 08 June 2012 at 23:51

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I think you are forgetting 3. Jar of Eyballs, Jackal Pup, and Filthy Cur.

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Posted 09 June 2012 at 06:19

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Are you joking!? Jackal Pup was Sligh's (RDW) first Goblin Guide. Completely wrecked the meta for a while. Jar of Eyeballs wins games in limited, and I've never heard of Filthy Cur, so it might be...

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Posted 09 June 2012 at 08:43

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Yup. As much as I dislike the pup, there is no way it's really that bad. And the jar, it's too awesome to put on the list.(and it acts as a re-usable tutor, so it has that going for it.)

As for filthy cur, at least it's a 2-drop in black that is the least bit usable. Although I do think of it as a pretty bad card, I don't consider it REALLY terrible.

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Posted 09 June 2012 at 21:44

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Dredge is another really horrible card.I dont even see why it was realesed.

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Posted 09 June 2012 at 07:08

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It looks mediocre, but pair it with Archon of Justice or Bloodghast with Gravepact out and its a different story.

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Posted 09 June 2012 at 23:38

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Woo Hoo! 500th Like!!!
Good Job!!!
Great Idea!!
Really have enjoyed this "deck"
= D

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Posted 09 June 2012 at 07:43

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Posted 09 June 2012 at 07:45

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Juju Bubble is thw worst i have seen. Anyone that want to comment my deck i would appreciated it, http://www.mtgvault.com/ViewDeck.aspx?DeckID=347794

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Posted 09 June 2012 at 13:51

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well gosh. That is sooo terrible. Can't believe that hasn't already been suggested.

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Posted 10 June 2012 at 04:04

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Two more for you, Scornful Egotist and Razing Snidd.

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Posted 10 June 2012 at 22:23

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Some consider Karona, the false god to be one of the worst. I see her as more of a challenge from WoTC. Currently making a Karona based deck. Need some help. Give it a look and let me know what you think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=349017

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Posted 11 June 2012 at 23:27

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razing snidd and scornful egotist aren't that bad. Razing snidd is junk, but at least it isn't the worst card ever. Egotist a a 2/2 for three. Not good, but not too bad, either. The thing that makes him good is the many ways you can abuse his mana cost.

Karona? That isn't even that bad a card!

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Posted 12 June 2012 at 01:46

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I completely agree! I shouldn't have said "worse" I just find that no one takes the time to properly figure out how to use her and get around the complexities, therefore making them consider it rather useless or irritating

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Posted 12 June 2012 at 04:39

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Karona sucks

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Posted 12 June 2012 at 14:56

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actually, I could find uses for that. put a vow aura on it, and you are good.

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Posted 12 June 2012 at 16:36

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See! this is what I'm saying! ppl don't want to take the time to figure out ways to make it a decent card. Not saying it's gonna become a god tier card over night but it has some potential

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Posted 12 June 2012 at 21:19

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Can someone help with my ub control deck. It needs help. If you don't think so comment that it is good.

Deck is: http://www.mtgvault.com/ViewDeck.aspx?DeckID=349204

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Posted 12 June 2012 at 21:25

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Ok, think about it this way. Karona is a hard to cast 6 cmc 5/5 that doesnt really give a relevant bonus unless your tribe is spread across 5 colors, and so in a tribal deck u less its elemntals you would never play it and even then if u run vows in a duel for the sole purpose of enchanting karona, well everyone knows enchantments suck, and this is no excpetion. A bad card is any card that when built around is not worth the effort or cards even when u get it to work perfectly. I did think about the applications of karona and came up with none except in a sort of wierd elemental deck that had better alternatives then it anyway. So know, i did pur time and effort into thinking about this card, and used to have a commander deck with it, but the deck was so horrible i scrapped it. That is why i didnt play it and that is why it should be on this list

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Posted 13 June 2012 at 02:09

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Sliver EDH

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Posted 24 June 2012 at 19:34

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Bower passage is pretty bad because most flyers u want to attack with

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Posted 13 June 2012 at 14:56

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sibilant spirit

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Posted 14 June 2012 at 17:41

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Apocalypse Chime is pretty bad. Can only "Destroy all nontoken permanents from the Homelands expansion. "

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Posted 14 June 2012 at 19:57

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I like it. Very flavorful.

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Posted 24 June 2012 at 19:33

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I'm probably overlooking something about it, but I've never liked phyrexian negator. Never had much success with it and the obliterator just makes it look stupid. Definitely not the best mythic out there.

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Posted 25 June 2012 at 01:53

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I would say that I agree except for one thing: 2B. crazy fast for a 5/2 trample. also, if you can get it unblockable then you are golden.

admitedly by itself it certainly sucks. :)

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Posted 25 June 2012 at 03:29

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Obliterator. Good game.

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Posted 25 June 2012 at 06:55

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Ok, so it would take a good mythic rare to trump it. That kinda tells me something. Although there are other cards that would do the job. Point is it isn't a terrible card, just not a very good one.

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Posted 25 June 2012 at 14:41

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At least not good enough to be a mythic. If it were uncommon, or even a rare, it would be better...but even if you play it turn 3, lightning bolt, sacrifice all of your lands, good luck coming back from that. At least they made up for it with the obliterator... I'd still include him in this list, it just isn't good.

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Posted 26 June 2012 at 04:42

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I wouldn't, because he isn't that useless.

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Posted 27 June 2012 at 06:42

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Fish Liver Oil is not terrible if run with Spreading Seas

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Posted 28 July 2012 at 15:46

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Goblin War Wagon is awful.

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Posted 30 September 2012 at 17:17

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Steamflogger Boss.
fuck that

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Posted 07 October 2012 at 18:31

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Ignoble Soldier

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Posted 14 August 2013 at 00:20

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