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Bolas
I made this deck with my friend and i guess it owns everything cause he hasn't lost with it yet, is there anything that could be added to this deck to make it perfect.
its a control deck it wins in mid to long game or as long as it takes it get bolas or the sphinx out, thats basically the only way to win.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=54818
renegade
32 posts
Posted 14 April 2010 at 17:09
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Setherial
349 posts
it looses to fast decks. All those cancels, countersqualls and swerves are pretty useless when a creature is hitting you in the face turn after turn. A good Type 2 white weenie deck for instance would easily beat this deck.
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Posted 15 April 2010 at 07:17
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Shadowex3
2 posts
3c planeswalker cascade/control? That's a wierd one. Bolas is already a pretty mediocre planeswalker, I use him partially cause I'm a vorthos sucker and partially because I run a lot of recursion and shroud so he's basically a cascade-feeding vindicate for me.
Check out my 5cc Bolas deck for ideas. I know it's not Type 2 but it can live without the old stuff and become an Ultimatum or even a Grund deck quite easily: http://www.mtgvault.com/ViewDeck.aspx?DeckID=41919
You need things like Naya and Jund charm and preferrably a handfull of bolts to stay alive. I know bit blast looks nice but honestly I keep finding myself casting it just for the hope of cascading into something better.
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Posted 16 April 2010 at 04:16
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seras
59 posts
[QUOTE=Shadowex3]... so he's basically a cascade-feeding vindicate for me.[/QUOTE]
Could you please explain this statement a bit more, I can't figure out what you mean by this and I am curious
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Posted 16 April 2010 at 11:46
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Setherial
349 posts
[QUOTE=Shadowex3]Bolas is already a pretty mediocre planeswalker[/QUOTE]
Are you kidding me??? Bolas is the worst of the worst. The only thing that makes bolas underplayed and not fast enough for competitive play is his casting cost. But aside from that if he resolves he wins games.
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Posted 16 April 2010 at 11:48
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Shadowex3
2 posts
[QUOTE=Seras]Could you please explain this statement a bit more, I can't figure out what you mean by this and I am curious[/QUOTE]
Vindicate was an old card that said "Destroy target permanent". Bolas' first ability is destroy target noncreature permanent, and his second is to take control of a creature thus making him (for me) at least a guaranteed single-use removal spell that can cascade off my Maelstrom Nexuses for a spell costing 7 or less.
I've got one of the few decks he works in.
[QUOTE=Seth;6933]Are you kidding me??? Bolas is the worst of the worst. The only thing that makes bolas underplayed and not fast enough for competitive play is his casting cost. But aside from that if he resolves he wins games.[/QUOTE]
And if he costed low enough to be played in competitive he'd be broken as he is.
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Posted 16 April 2010 at 12:12
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renegade
32 posts
[QUOTE=Seth]The only thing that makes bolas underplayed and not fast enough for competitive play is his casting cost. But aside from that if he resolves he wins games.[/QUOTE] thats why i use the chalices even with two counters you can get him out before turn 8 and thats why the controll is in there
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Posted 16 April 2010 at 16:57
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Shadowex3
2 posts
Or in my case a metric bungton of mana acceleration and almost always having field-shroud.
Bolas isn't a bad card, or even a bad-to-play card, he's just so impractical as to be not worth it in ALMOST any deck. If you've got that much mana in that many colors you may as well have Crueled someone a turn earlier or start dropping Darksteel Colossi.
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Posted 17 April 2010 at 09:24
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Setherial
349 posts
[QUOTE=Shadowex3]Or in my case a metric bungton of mana acceleration and almost always having field-shroud.
Bolas isn't a bad card, or even a bad-to-play card, he's just so impractical as to be not worth it in ALMOST any deck. If you've got that much mana in that many colors you may as well have Crueled someone a turn earlier or start dropping Darksteel Colossi.[/QUOTE]
I don't agree, Bolas is one of the win conditions were I play. I have 2 playsets because I use him so much and many guys in our group run him. In multiplayer games the game usually just starts to warm up at turn 6 so turn 8 is nothing. There is a guy in my group playing 4xmana drain (ex pro player), when he gets Bolas out on the back of a well times mana drain at turn 4 or 5 the game is as good as over.
I'm not saying you are right or wrong it's just a matter of meta, who your opponents are, what types of decks people play, what type of games you play. In a counter heavy meta, Bolas just sucks because you can't resolve him. Another factor is landbase. Most guys in our group have been playing for a very long time and most of us have all the old duals and fetchland. That together with mana acceleration (Kodama's reach and Sakura Tribe Elder) I've never run into a problem playing him.
Then again when people start playing stuff like upheaval (I hate that card) I just build another deck because mana heavy spells just don't cut it. It's all about the meta, always.
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Posted 19 April 2010 at 07:26
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renegade
32 posts
i win every single time i play bolas and i play him every game so to me bolas is the best card in this deck
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Posted 20 April 2010 at 17:27
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bioeye
0 posts
how often do get to play him?
also try no sphinx of jwar isle, fewer other planeswalkers, keep jace for drawing
play more removal more nicol bolas, and try border posts. there was a deck in standard which ran nicol bolas with shadowmoor and lorwyn. there was skuttle mut and other things like that. it played like 14 counters 16 lands 4 bolas 3 jace and 12 peices of removal and whatever cool one of the owner wanted. on ocasion it had liliana but that was unconsistant.
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Posted 20 April 2010 at 18:07
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renegade
32 posts
he sees play everytime i play the deck mainly because of the liliana vess' search ability
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Posted 20 April 2010 at 18:13
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Setherial
349 posts
having multiple planeswalkers on the board takes over the game because of the free effects that trigger every turn. Focussing on playing a lot of planeswalkers is a really strong strategy. Your opponents will be busy removing the other walkers and when bolas finally comes they'll be low on resources hand he'll win.
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Posted 20 April 2010 at 18:24
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Shadowex3
2 posts
Planeswalker decks are mean as all hell if they're built right.
Especially since so many things, like doubling season and gilder bairn, demand IMMEDIATE attention because they're game ending threats in a single turn. It's almost like a flash draw-go in that you spend half the game forcing the other guy to answer to various things before ending it.
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Posted 21 April 2010 at 03:20
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kennymoody
0 posts
[QUOTE=Seth]it looses to fast decks. All those cancels, countersqualls and swerves are pretty useless when a creature is hitting you in the face turn after turn. A good Type 2 white weenie deck for instance would easily beat this deck.[/QUOTE]
yep i agree i run a white soilder allies and it stomps a control decks:manaw::manaw::manaw:
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Posted 29 April 2010 at 14:08
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renegade
32 posts
i have modified the deck to be able to handle fast creatures like soldiers and goblins
i added chain reaction and some other stuff
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Posted 30 April 2010 at 17:04
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bioeye
0 posts
please post the updated list
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Posted 03 May 2010 at 21:54
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renegade
32 posts
it didnt change that much but
http://mtgvault.com/ViewDeck.aspx?DeckID=54818
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Posted 04 May 2010 at 17:52
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NoteworthyPlaysDecks
0 posts
Renegade, apparently planeswalker decks are the new 'in-thing' on the tournament scene, a WUr planeswalker build won a recent StarCityGames Open and some of the pros are talking about planeswalker builds in a variety of colors, including yours. The idea is good.
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Posted 05 May 2010 at 12:29
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Setherial
349 posts
[QUOTE=NightLoki]Renegade, apparently planeswalker decks are the new 'in-thing' on the tournament scene, a WUr planeswalker build won a recent StarCityGames Open and some of the pros are talking about planeswalker builds in a variety of colors, including yours. The idea is good.[/QUOTE]
It's not really the first time is it. Planeswalker heavy decks are good for various reasons. In an aggro packed meta they rule, in a counter heavy meta they fail. But the concept is solid.
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Posted 05 May 2010 at 12:34
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NoteworthyPlaysDecks
0 posts
in this standard? No such thing as a counter-heavy meta. I think there are maybe 2 to 3 counterspells that make the grade these days. Which is sad.
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Posted 05 May 2010 at 13:12
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Setherial
349 posts
[QUOTE=NightLoki]in this standard? No such thing as a counter-heavy meta. I think there are maybe 2 to 3 counterspells that make the grade these days. Which is sad.[/QUOTE]
No no no, that is wonderful :) in fact it's 3 to many!!! It's the reason I played standard again this year.
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Posted 05 May 2010 at 14:04
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NoteworthyPlaysDecks
0 posts
I miss faeries.
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Posted 05 May 2010 at 15:12
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Setherial
349 posts
lmao
.....
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Posted 05 May 2010 at 18:33
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Shadowex3
2 posts
Yeah I so miss having the top FIFTY cards of my library exiled.
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Posted 06 May 2010 at 05:17
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renegade
32 posts
faries are that devastating?
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Posted 06 May 2010 at 17:10
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renegade
32 posts
so what should i add instead of counters
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Posted 06 May 2010 at 17:12
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Shadowex3
2 posts
[QUOTE=Renegade]faries are that devastating?[/QUOTE]
Imagine if Elves could counter spells.
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Posted 06 May 2010 at 17:51
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renegade
32 posts
thats pretty cool i used to have a faerie deck when i first started playing but it was hella weak
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Posted 06 May 2010 at 17:55
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bioeye
0 posts
goddamn faries, i played g/w tokens and would get screwed almost every time
there horrible.
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Posted 06 May 2010 at 21:45
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Setherial
349 posts
[QUOTE=Renegade]thats pretty cool i used to have a faerie deck when i first started playing but it was hella weak[/QUOTE]
last year faries were like Jund now, the top 8 at every tourney was 90% farie decks. Lorwyn Block made Faries great and not just in standard. Cards like Bitterblossom are good even in Legacy.
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Posted 10 May 2010 at 09:45
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