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What to do with leveler deck

I just started playing again last month after a 14 Year hiatus from the game. I've developed what I thought to be a fairly well built leveler deck, but got my ass handed to me by mill and goblins last FNM. In a Standard type two game, I did wreck havoc on my oponent.

I think this deck is only viable in standard. Is there anything I should think of adding to help it along, what should I take out?

I'm thinking about Sphinx of Magosi replacing something in the deck, I have one available in my collection and can buy one or two more.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=76730
Posted 17 July 2010 at 17:47

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Extremely quick aggro decks are actually one of the best ways of dealing with slower control decks so that's really just the game doing it's thing. As for mill... everyone hates mill. I know mill players and they hate themselves for playing mill. Mill is just aggravating.
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Posted 17 July 2010 at 21:32

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Running training grounds and magosi is amazing. No other way to put it, one turn with a magosi and training grounds and they pretty much have lost the game. I don't really like the black levelers so I think you'd be better off with white so you can have a few board sweepers, time of heroes, student of warfare and trancendant master. Nothing like DoJ'ing your capped master.
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Posted 18 July 2010 at 04:27

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