Discussion Forum

Deck Challenge - Sanguine Bond/Lifegain

ok, I am not 100% sure how this deck challenge thing works. I didn't see a set of rules. Last time i picked cards and I didn't use half of them in my deck or I ordered too many. I have no idea what works best with each other and hate wasting money. The last 3 days I have been going around asking what cards might work together to make a killer sanguine bond deck. Here is the catch. You can only use the cards I have listed. Some i currently own and some i will probably buy online. I really don't want to spend a ton of money, but I don't want it to be cheap. Make the best deck that you can from this list of cards. I don't know how to award points, but I will check every day to see how things are going. I will be using it to play vs my many friends that play magic and it does not have to fall into any legal standards. I am just blown away at all the options =( HELP lol Oh and the only card you HAVE TO INCLUDE is however many sanguine bonds you might think it will take since that is my deck build.
Try to keep it around 60-65 cards 70 is ok but i want the main cards to show up more often.
Of course it is going to be a white black deck

Here is the list

Land
orzhov basilica
tainted field
urborg
cabal coffers
leechridden swamp
swamp
plains

Artifacts
sword of vengeance
Well of Lost Dreams - great card draw engine (i do like this)
basilisk collar
elixir of immortality -i love this card because it saves you from mill, graveyard into library+ it goes there as well.

Creatures
Lone Missionary
Felidar Sovereign
Serra Ascendant
vampire nighthawk
divinity of pride
nantuko shade
crypt rats
goldenglow moth
Academy Rector
Wall of Hope
Kitchen Finks
Souls of the Faultless
Lost Auramancers
Child of night
wall of reverence
(or if you know of some better lifegain creatures) no serra avatar..that's expensive

Enchantment
Celestial Mantle
sanguine bond - is a must
no mercy
recumbent bliss
Sunspring Expedition
Words of Worship
entangler
Beacon of Immortality


Spells
batwing brume
dark ritual
sign in blood
consume spirit
diabolic turor
righteousness
wrath of god
death grasp
sacred nectar
rest for the weary
Enlightened Tutor
Awe Strike
Blessed Reversal
Hallow
Soul Link
Alabaster Potion
Gerrard's Verdict
Duress
Heroes Remembered
Renewed Faith
Renounce
Seek (Hide/Seek)
Blood Tribute

Planeswalker
Ajani Goldmane
Sorin Markov
liliana vess
Posted 15 September 2010 at 06:29

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first of sorry for not only using cards in your list. I didn't have much time and I just revamped my reveillark shell to support your combo:

2 Reveillark
3 Trinket Mage
4 Aven Riftwatcher
1 Karmic Guide
1 Body Double
1 Felidar Sovereign
1 Nantuko Husk
1 Mnemonic Wall
4 Mulldrifter

1 Beacon of Immortality
2 Sanguine Bond
1 Consuming Vapors
4 Wrath of God
1 Vindicate
1 Counterspell
3 Swords to Plowshares

4 Mana Leak
1 Gifts Ungiven

1 elixir of Immortality
1 Basilisk Collar

4 Esper Panorama
4 Arcane Sanctum
5 Island
5 Plains
4 Swamp

_EDIT_

I fixed a few mistakes.
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Posted 15 September 2010 at 09:48

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My effort at this challenge:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=94808
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Posted 15 September 2010 at 13:19

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Here is my submission

http://www.mtgvault.com/ViewDeck.aspx?DeckID=94859
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Posted 15 September 2010 at 16:18

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Beacon of Immortality and Zuran Orb :)

Quoting my own comment from Cragus' suggestion:

"I like the cards, but as Setherial says, its very fragile.

A disenchant or a "players-can't-gain-life"-card or simply a deck with a little land-destruction, and you will never get your combo going.

I actually think the biggest problem is that Sanguine is 5 mana. Even if you get it down unharmed you probably wont be able to win till 6th or 7th turn. Many decks have you annhialted by then."
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Posted 15 September 2010 at 19:30

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i am entering a friend for him here he has multiple decks sry for the inconvienience and yes he owns all these decks he and his friend scoured as many sanguine bonds as he could when they came out *he has like 15 litterally*

First one
http://www.mtgvault.com/ViewDeck.aspx?DeckID=28210

Second one
http://www.mtgvault.com/ViewDeck.aspx?DeckID=30363

Third
http://www.mtgvault.com/ViewDeck.aspx?DeckID=70560

fourth (yes i know im sry)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=26991

fifth (i know beginning to get old)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=27195
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Posted 16 September 2010 at 03:10

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Boom, Legacy infused Sanguine+Mantra combo.
The list, and ect. Is on the link... It's basically a simpler legacy build to the whole riggamaroll, but I like it.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=94188
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Posted 16 September 2010 at 05:28

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I've been working on something similar lately. It's not quite to my liking yet, but it might help you out.

The idea is to damage yourself with Death Wish or Infernal Contract and then gain back your life with Children of Korlis or Tainted Sigil while Sanguine Bond is in play. Lots of mana accel and card search to get SB out asap. Bond of Agony as an alternative win/finish him.



Main Deck (65 cards)
Artifacts
4x Lotus Petal
2x Tainted Sigil
2x Well of Lost Dreams
4x Ornithopter

Creatures
3x Children of Korlis

Enchantments
2x Sanguine Bond

Land
5x Plains
5x Swamp
2x Fetid Heath
2x Reflecting Pool
4x Tainted Field
2x Godless Shrine

Spells
4x Rest for the Weary
4x Dark Ritual
2x Culling the Weak
2x Bond of Agony
4x Death Wish
4x Diabolic Intent
4x Infernal Contract
4x Survival Cache

Very losely designed
Sideboard
1x Tainted Sigil
1x Platinum Angel
1x Felidar Sovereign
1x War Priest of Thune
1x Children of Korlis
1x Oblivion Ring
1x Sanguine Bond
1x Vampiric Link
1x Angel's Grace
1x Beacon of Immortality
1x Linvala, Keeper of Silence
1x Urborg, Tomb of Yawgmoth
1x Bond of Agony
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Posted 16 September 2010 at 16:32

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This is my friend's Sanguine bond deck that I had to post here because it was a deck we feared playing for the longest time because of how obnoxious it was...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=53167
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Posted 16 September 2010 at 23:52

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hey guys, i've been busy with family issues and havent had a chance to really reply or to sit down and sort out the cards I think I want. There are some really great ideas, and the one about hurting yourself to gain life is pretty cool. I need to sit down and put cards in their right places that way I have some of each kind so I can protect myself. Well of dreams (i think it's called really sparks my intrest) because you can really blow through some cards and then I might actually want to return cards from my graveyard to play or to my hand. I mean once you get so high in life you really just need to get the cards you want in play. I was also thinking about using wall of reverence(sp) with the well and with one Empyrial Plate for the at the end of turn add life to yours based on the power of a creature. I can put my plate on a creature and gain life that way. I'm looking at everything...As long as Wall of Reverence at the end of turn...will i get to add the health if I have more than 7 card in hand or will I actually discard first? (end of turn is where you discard right) so would I still get the life?

I also came up with this combo or it seems pretty cool. Use the well artifact and life gain to draw cards and then use Martyr of Sands to gain a lot of life for each white card in my hand :) that with sanguine bond can be pretty nasty I think or just as a life boost. Also it might be too much work for no reason haha


BUt then again I might not even want to use that artifact at all haha

Response to what proto posted above me

Dolmen Gate; is this card what I think it is? I attack and still deal damage and gain life if they had lifelink, yet none of my creatures get any combat damage? If so...that's nice ...If that's the case could a 1/1 death touch creature with Dolmen Gate out kill a 10/10 and live due to the fact my 1/1 will take no damage, but I will still get my hit.

I came across Ad Nauseam and mortify are pretty cool. is there any other better options than disenchant? it's cheap and has two effects
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Posted 16 September 2010 at 23:54

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=95489
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Posted 18 September 2010 at 07:28

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Hey, I made my first draft of my saguine/lifegain deck. Any thoughts or ideas? Stay away from the really expensive cards. (it's white/black) Wanting to run right around 68-72 Thanks to everyone for your help with cards and such - I get mana screwed sometimes..not sure what to take out. I love the 4x Martyr of Sands 4x Serra Ascendant combo!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=95489

I've been getting some quick wins on a site I use to test the draw and play of decks. If you want to try it a bit go here.

http://tappedout.net/mtg-decks/my-ba...eath/playtest/

Uhg, I didn't mean to reply to my own post :( i thought I was editing the old one..SRY
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Posted 20 September 2010 at 08:52

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cards you can easily drop

Wall of Hope
Boon Reflection
Concerted Effort
Sorin Markov
Dark Ritual
Rest for the Weary
Idyllic Tutor
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Posted 20 September 2010 at 12:12

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without dark ritual it can take a lot longer to get out my beacons and my sanguines. so I don't need any fetch cards for my enchantments when running this deck? I do love the well + lifegain = draw a bunch of cards then use another martyr to boost more life before I discard. Do you think it's looking ok how it is?
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Posted 20 September 2010 at 13:01

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[QUOTE=thedaringpastry]without dark ritual it can take a lot longer to get out my beacons and my sanguines. so I don't need any fetch cards for my enchantments when running this deck? I do love the well + lifegain = draw a bunch of cards then use another martyr to boost more life before I discard. Do you think it's looking ok how it is?[/QUOTE]

The problem with dark ritual is that it is serious card disadvantage. It's not that I don't understand the power of the card, I run a legacy eva green deck and my best possible opening is swamp+Dark Ritual+ThoughtSeize+Hymn to Tourach. That leaves me with 3 cards left of which 1 should be land and my opponent with 4 but I potentially wrecked him. Depending on the 2 remaining business cards I'm holding I have a good chance of winning.

In your case however dark ritual just produces mana at the cost of a card and does not disable your opponent. A Turn 2 Well of Lost dreams might be ok to recover your disadvantage in a few turns time but still, not that good.
Also you don't have that many cards that can use the black mana.
Bottom line, it's just not that good. If you need time just stall for time by playing more solutions to what your opponent is throwing at you so you survive a longer game. A deck playing Sanguine Bond and Beacon should not be hoping for a quick win.
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Posted 20 September 2010 at 13:47

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i see...So I need to think about the big picture...so I should what go or more spells and counter type cards vs having dark rituals?

What other cards would you suggest or taking out?do i need more any card fetch cards?some are legal and some arent and the ones that cost like 2 mana and 2 life are 100+ dollars....UHG!

Anyone else at all have suggestions for my deck?

Would this card be smart to have 4 of??? or 3 Vigilant Martyr it keeps my main focus alive if targeted and is very cheap to get out and use...also it has a second interesting ability..what yall think?

Orim's Chant uhg...so expensive but this card is amazing....
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Posted 20 September 2010 at 23:14

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[QUOTE=Seth]cards you can easily drop

Wall of Hope
Boon Reflection
Concerted Effort
Sorin Markov
Dark Ritual
Rest for the Weary
Idyllic Tutor[/QUOTE]

http://www.mtgvault.com/ViewDeck.aspx?DeckID=95489

How does it look now seth??? Or anyone else :)? A permanents is ANYTHING on the battlefield right? even a basic land..

what is a good method to find out how much mana to run and what percentage? I have right now White shows up 43 times and black shows up 25 times with 3 colorless mana.
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Posted 21 September 2010 at 00:30

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I've heard that a good estimation is one land per every two mana symbols, but I don't know. Your deck looks like it's a fairly high mana cost deck. You ever think of throwing four cloudposts in there?
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Posted 21 September 2010 at 20:28

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[QUOTE=Beekhead]I've heard that a good estimation is one land per every two mana symbols, but I don't know. Your deck looks like it's a fairly high mana cost deck. You ever think of throwing four cloudposts in there?[/QUOTE]

Thanks to Seth it works a lot better. I changed what cards I ran with made the mana cost lower and the theme is still supported. He showed me about the signets and that really helped. Im also going to get some lands that I can pay 1 health and tap either b or w mana, or just use it as a colorless. My mana should be fine :)
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Posted 22 September 2010 at 00:04

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I was surprised when i saw your list of cards that we could use did not include tendrils of corruption, while it wouldn't work in your black/white version its amazing in an all black lifegain/sanguine deck. I will upload my vampire deck that is specifically that. Although its very cheap, adding vampire nocturnus will make it faster, and subbing blood tribute for corrupt with sanguine bond is instant win, just giving you some choices. Well here's my deck.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=39497

Lots of life gain spells so the lacerator and sign in blood have no effect virtually. Playtest it and tell me what you think!
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Posted 23 September 2010 at 11:23

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Hi mate!

Sorry it doesn't comply with your list, but I also love the card Sanguine Bond, and have made a deck to my liking based upon its use.

Take a look and see what you think...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=91158
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Posted 24 September 2010 at 16:01

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