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Drafting Tips

I wasn't quite sure which forum is the best to describe Draft decks but I thought I would start this link.

Where I draft (usually Friday nights) I shared first place in the last two events drafting M11. My first victory was by playing mono white, although I won, I also learned the value of drafting cards that can remove a creature from play - even if only temporarily - because someone may have drafted a Platinum Angel! And I found an appreciation for Jinxed Idol. Serra Ascendant and two Ajani's Pridemates and ways to gain life was cool too.

But the last Draft was very interesting. Except for drafting a cool rare - such as having not one, but two Planes Walkers passed my way, especially since I have never opened a Planeswalker in Draft myself, I had to accept the gifts! But other than that I decided to approach the Draft with 3 or 4 strategies depending on the first three packs passed my way in the first and second packs drafted from.

I took cards that I knew other players would ignore for their first two choices - such as Act of Treason. I was able to draft 4x. I also added Viscera Seer 3x. A few times packs were difficult - there would be three good red or black cards and then the next pack would hardly have any. Later I took colorless artifact creatures to minimize being mana hosed. Doom blades and Lightning bolts go fast, but I was able to get one of those in the third round from the pack passed to me since the person on my right took the rare. To support my steal/attack/sacrifice/scry theme I also got Reassembling Skeleton 2x (that was amazing) and Blood Throne Vampire 2x.
The only match which posed a problem was when even after all my scrying I only drew one act of Treason or I would have won that game if I could have scryed/drawn it during my upkeep/draw steps on my final turn. It was critical because my opponent drew Volcanic Strength which gave his creature +2/+2 and he had Mountain Walk! So I was being hit with 5 points of damage. I had to steal it or die.
Three other cards I drafted that worked well in my deck: 3x of Goblin Baloon Brigade - excellent since my deck was fast - full of cards costing 3, 2, or 1 to play. Rise from the Grave was a great late game finisher - I frequently targeted a creature in my opponent's graveyard I had stolen/sacrificed earlier! A Sword of Vengeance was cool. And as I pointed out I was actually passed a Planeswalker - Chandra! If a game stalled she is an excellent creature removal card and/or pinger!
This theme can potentially be built around for Standard play!
Posted 19 September 2010 at 20:21

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