Discussion Forum

Time to redo Tezzeret

Alright everyone, as you have probably heard, Tezzeret will probably appear in the Scars of Mirrodin block somewhere. Because of what has happened to him (literally being resurrected by Bolas), Tezzeret will no doubt be different from his previous incarnation. Some suspect that he will be all black, other black and blue, while others argue he might be pure blue. My questions are:

1. What colors would you like to see Tezzeret be?

2. What abilities would you like to see in a new Tezzert?

3. Make a planeswalker card for your new Tezzeret.

4. And just for good measure make two support cards for your Tezzeret like M11's Ajani's Pridemate and Ajani's Mantra for Ajani Goldmane.

I'll start this off.

1. I like the idea of Tezzeret being blue and black. He has been revived by Bolas and has probably been put in a position where he definitely wants power, to at least be where he was. While in Esper, Tezzeret did anything necessary to get to where he was and I think that would surface stronger now that he has lost his Etherium arm. This desire for power would probably lead to him at least going part black if not all black.

2/3. If I had to make a card for my new version of Tezzert I'd definitely want him to still hold onto his artificer powers (because that was what he was, what made him unique) So I would definitely keep the original +1 ability of untapping two artifacts. As for a second ability, I'd probably go with something simple, but effective. How about a Destroy target creature ability for -2 loyalty. I like that. Powerful, but still limited in the fact you can only do it once per turn and it hurts Tezzeret. But what about an ultimate? You know something that combines both the artificer and this desire for power. How about undead, artifact minions? I think that sounds pretty cool. Definitely a -6 probably -7, but it could read "Destroy all creatures you control and put X 4/4 zombie golems onto the field where X is the number of creatures that entered the graveyard this turn." Definitely powerful, definitely a finisher, and definitely something that would put Tezzeret back on his path to power. As for cost 3UB sounds good though a touch slow and starting loyalty probably 4.

4. As for support cards I feel that both of them would definitely be artifacts and one of them definitely a creature. The creature would probably be something like Tezzeret's Strix for 2UB and every time it is tapped you may return target creature on the battlefield to its owner's hand and make it a 2/2 with flying. As for Tezzeret's second card I'd probably just choose something like a black pinger possibly, Tezzeret's Time Piece. ":symtap: Tezzeret's Time Piece deals 1 damage to target creature or player," and make it 2B for the cost.

So you're probably why I decided to write up this little dissertation on cards that will probably never exist? Well fun for one, and the other is because I want your opinion really. I want to start working on card ideas because one day I might want to work for Wizards and Magic. I think that would be the coolest job.

Also I wanted to really get people talking and writing, so go ahead post your opinions, make your own cards, let's have some fun.
Posted 21 October 2010 at 14:09

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1)I'm going to guess that he will probably be U/B

2/3)I'm not real sure what abilities he should have, but I really want to see a PW with a proliferate ability. How about this:

3UB Tezzeret, the Corrupt
ETB W/ 3 Loyalty
0: Proliferate, then Proliferate again
-2: Sacrifice an artifact you control, then put an artifact from your hand into play
-6: You gain an emblem that says: "The Legendary rule does not apply to you. If your opponent casts a Legendary card with the same name as a legend in play, he puts those cards into his or her graveyard"

I don't know if I worded his ultimate right, but I want it to basically say you can play whatever legends you want while the legend rule still applys to your opponent. I think these abilities give him both blue abilities, and black abilities, while also staying true to artifacts.
4) I think building support cards for him is a little harder, but here are a couple. Both are artifacts, while 1 is an artifact creature.

5
4:T: Until end of turn, target artifact becomes an artifact creature with P/T = to it's CC

4
3/3
If (enter name here), or another artifact creature you control goes into the graveyard from play this turn, you may pay 3. If you do, then return that creature to your hand instead.

Like I said, making the support cards was harder, but I think they all work together. You turn an artifact into a creature, then sac it for Tezzeret's -2 ability, then you can pay to just return the sacrificed artifact to your hand. I think they go together, but because of the costs of the abilities it would be difficult to make it some kind of game breaking combo...
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Posted 21 October 2010 at 14:41

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I can see what you were trying to do with the ultimate, but I just don't see that being truly useful, in my opinion. What legendary aritfacts are there in standard and what legendary artifacts would you like to have double of?
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Posted 21 October 2010 at 14:47

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Well, it doesn't have to be just artifacts... Of course there are Mox Opal, but by the time you can play him Mox Opal probably won't be too affective. But I was thinking it would be cool to be able to play multiple Skittles, or something like that...
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Posted 21 October 2010 at 14:49

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also, say you have Skittles out, his ultimate would save your skittles from dieing if your opponent were to try to play one while yours is out, while their's would die.
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Posted 21 October 2010 at 14:50

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Sorry, for all the posts, but I get ideas about it after I hit the "Post quick reply" button... lol

Also, that ability would make him playable in other formats along with being playable in Standard.
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Posted 21 October 2010 at 14:51

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Skittles ??
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Posted 21 October 2010 at 15:05

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Skittles = Skithiryx, the Blight Dragon
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Posted 21 October 2010 at 15:08

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Ha interesting.

The most awsome would be ofcourse if he was an Artifact planeswalker - Tezzeret! So collerless planeswalker...he is resurected right..so why not..he could be mechanical

Abilities

Loyal 4

+2; Target creature becomes an artifact in addition to it's other types. (metal craft turn on ;) )

-2; Target artifact is indestructable until the end of turn.

-12; You get an emblem with: All permanents you control are artifacts in addition to their other types and are indestructable"

I he was like that I would love him..If he comes back I'll check this threat again to see if I was right even one bit..
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Posted 21 October 2010 at 15:23

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. . . Okay, I can see that possibily being useful... but also amazingly broken. Even more so than mine. I mean you can deal with 4/4 zombie golems.

You most likely can't deal with more than one Skithiryx. I mean everyturn he already swing for nearly half of a person's poison count and then you play a second one. That's game over in too many ways.
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Posted 21 October 2010 at 15:24

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[QUOTE=Lelouch32]. . . Okay, I can see that possibily being useful... but also amazingly broken. Even more so than mine. I mean you can deal with 4/4 zombie golems.

You most likely can't deal with more than one Skithiryx. I mean everyturn he already swing for nearly half of a person's poison count and then you play a second one. That's game over in too many ways.[/QUOTE]

Isn't that the point of an Ultimate? I mean look at JTMS... If he hits his Ultimate than it's pretty much game that turn... Also you have to remember that most planeswalkers aren't judged by their Ultimate ability, because they usually don't get to it. They are usually judged by their other abilities because those are the ones that get used...
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Posted 21 October 2010 at 15:37

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My favorite idea so far is definitely having Tezzeret resurrect as an Artifact Planeswalker.. a colorless casting cost Planeswalker would be too cool! (and too $expensive$! :eek:). Not necessarily condoning the abilities on the proposed artifact-Tezzie (though they could definitely work!), but the idea of a colorless Planeswalker is too cool (destroyed by a single Shatter, mind you).

However, to present an original idea.. there's a few cards from the original Mirrodin block that I'd like to see returned.. and they provide a unique opportunity to create the first enemy color Planeswalker.

Tezzeret, the Awesome Title Goes Here -- :mana3::manau::manar::
Type: Planeswalker - Tezzeret
Text:
+1: Sacrifice an artifact. Tezzeret, the Awesome Title Goes Here deals damage to target creature or player equal to the sacrificed artifact's converted casting cost.
-3: Proliferate.
-7: Sacrifice any number of artifacts. For each artifact sacrificed this way, search your library for an artifact card with equal or lesser casting cost and put that card into play.
Loyalty: 4

Short aside: I've thought about a Planeswalker with a proliferate ability a few times before.. though it could very easily become unbalanced, I feel that with a base of 4 loyalty counters and a -3 to it's cost, it's not very abusable unless a heavy proliferation presence is already in play. I see this ability sort of like Venser's second ability. In the right deck, it's the game winner, though not inherently true for every game -- you need to have the right cards in operation first.

Anywho, his two support cards..
Tezzeret's Servitor -- :mana3:
Type: Artifact Creature - Construct
Text:
:mana1::manau:: Target blue becomes an artifact in addition to it's other types until the end of the turn.
:mana1::manar:: Target artifact creature gains haste until the end of the turn.
P/T: 2/3

Tezzeret's Antiquity -- :manax::manax:
Type: Artifact
Text:
Tezzeret's Antiquity enters the battlefield with :manax: charge counters on it.
Remove a charge counter from Tezzeret's Antiquity: Add :mana2: or one mana of any color to your mana pool. Spend this mana only to pay the casting cost of artifact spells, or the activated abilities of artifacts you control.

The inspirations come from three of my favorite cards from the Mirrodin Block -- Bosh, Iron Golem, Neurok Transmuter, and Reshape -- as well as other abilities that would mingle nicely with other cards in standard. Overall, I feel these cards are fairly well thought out. Tezzeret's Antiquity in particular, I think, would make a decent trade-off replacement for Everflowing Chalice in artifact/proliferate decks, once it's almighty predecessor rotates out.
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Posted 22 October 2010 at 00:33

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mine would be:manab::manar:
why? his resurected by bolas so i think he'll be on the phyrexia side, with red because black would be boring on it's own.
i think he will look like this :manab::manab::manar::manar:.
etbw/ 3
+1 deal 2 damage to darget creature or player, if your control 3 or more artifacts deal 4 instead.
+0 target creature gains infect.
-7 search your library for up to three cards with metal craft or infect and put them into your hand
cards that go with him would be bad moon and blood moon
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Posted 22 October 2010 at 21:20

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Tezzerat, the construct King
Cost: :mana6:
Loyalty Counters: 4

0: Proliferate
-1: Put an 0/1 Colorless Flying Artifact Thropter Token on the battlefield.
-2: Search your library for an Artifact whose converted mana cost is equal to or less than the number of Artifacts you control. Place it in your hand.
-10: You gain the emblem, "All artifacts in your hand gain Affinity for Artifacts"
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Posted 29 October 2010 at 13:12

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The most important thing to understand when making a new Tezzeret card is to have him be on one side or the other. Given that he was raised in Esper and was an artificer, I think he would be on the Mirran side (although it would be badass if he wasn't). I also made a third in case he came on in neither side but decided to be an agitator.

http://i51.tinypic.com/2rx8rb7.jpg

http://i51.tinypic.com/1zxmjaa.jpg

http://i55.tinypic.com/m7dk44.jpg
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Posted 29 October 2010 at 15:31

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I like the first one, though I think hisultimate could be a little more powerful. I mean it's cool to be able to play your artifacts for free, but I just think he should have more of a punch.
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Posted 29 October 2010 at 21:04

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[QUOTE=Lelouch32]I like the first one, though I think hisultimate could be a little more powerful. I mean it's cool to be able to play your artifacts for free, but I just think he should have more of a punch.[/QUOTE]

All the abilities sort of go together....

"Oh wait, Darksteel Colossus for five mana??"
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Posted 29 October 2010 at 21:08

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True, I just am trying to go for personality wise. Tezzeret is a man of power, nothing more than to gain power, and use it. Here you definitely have a Tezzeret with power, but his ultimate just gets big stuff or a lot of little stuff on the field. It doesn't allow tezzeret to be the show, to actually have a big hand in his opponent's death. This is more of a personal opinion rather than anything else.
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Posted 30 October 2010 at 13:20

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that was really well done. thank you for puting mutiples and looking at it from every point of view
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Posted 30 October 2010 at 22:21

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