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Suggestions for beating a Vampire deck?
I play casually every Sunday with a friend who uses a deck similar to this:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=111882
The vampires are destroying me.
I was wondering what would be some of the best suggestions for beating this deck with a white, blue, or green deck. Or some combination of the three.
ZacAttackFtw
1 post
Posted 03 November 2010 at 20:21
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12 replies
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seras
59 posts
it's best not to rely on creatures or try to out combat it, don't play its game make it play yours.
so probably white or blue
variations of control or denial..
direct damage works but that means red.
depends on what cards you have available mostly
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Posted 03 November 2010 at 23:08
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Corlando
1 post
Well from just looking at the deck it seems you're going to need a pretty nice answers package. My suggestion is that you get some Day of Judgements, Journey to Nowhere, Arrest. These will limit the abilities of the vampires and give you time to throw out big creatures.
What kind of cards are available to you?
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Posted 04 November 2010 at 02:03
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ZacAttackFtw
1 post
Ah, yes. I realized after I posted that the people viewing don't have any idea as to what cards I'm using. I apologize. I have quite a few cards available and I'm always eager to get more. I'm just poor at figuring out how to use them together. So, here is the deck I mostly commonly use against his vampire deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=112103
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Posted 04 November 2010 at 05:56
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Corlando
1 post
Alright, to me it looks like you need more consistency... and airbags.
I say airbags because I like to picture a deck as a car. Your mode of victory is your engine, fueled by your mana/land base, tricked out with added spells and equipment, and made secure by your airbags and seatbelts. Right now the only card I see that could be considered a safety card is Pariah, but that one is realitively weak. What you need is at least 2 Day of Judgement, 4 Journey to Nowhere, definitely some Celestial Purges. I just saw the Divine Verdict... again not a great card for 3W
Another thing is you need to decide what kind of deck is this going to be. You have some good cards for a life gain deck, but you also have some great cards of a contro/aggro deck. Figure out what your direction of victory is going to be. Are you going to try to wear your opponent out with an extended game or are you going to just keep bringing to power with steadily stronger creatures?
If I were you I would drop the following cards:
Mystic Crusader
Venerable Monk
Kabira Vindicator (since you only have one of them)
Mammoth Umbra
Pariah
Luminous wake
Eland Umbra
Holy strength
Holy day
Rest for the Weary
Safe passage
Sacred Nectar
Harms way
As for suggestions for what to replace a few of these cards with...
Get a full play set of Armored Acenscions
The answer package I listed above
Getting some good creatures like White Knight woud definitely help your odds
Re-post the deck once you've done a redo and I'll give more critiques.
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Posted 04 November 2010 at 12:44
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ZacAttackFtw
1 post
I've updated my deck. So, if you click the link it will show you the changes I've made.
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Posted 04 November 2010 at 20:02
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Corlando
1 post
Alright Zack... let me get your answers for a few things:
1. How do you want the deck to work? Gain life and attack? Wear opponents down with defense? How do you plan to win?
2. What is your most common power? What is your most common toughness?
3. How many spells do you currently have in your deck that could deal with your opponents creatures?
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Posted 04 November 2010 at 20:43
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ZacAttackFtw
1 post
Call me Zac, please. :)
I need a bold defense. Something that will help me last. I usually play against two people at the same time, every Sunday. My one friend uses a green/red deck. So he has a lot of power and burn cards. That's why I use the life gain. And the Vampire deck keeps making me destroy my creatures before I usually get a chance to use their abilities. Basically, whoever survives the longest wins. So, any help is appreciated. Greatly.
The most common power, in my deck, is 1(7) followed by 3(5), 2(5), then 4(4).
The most common toughness is 1(8), 4(7), 3(5), and then 2 (1).
The numbers in parentheses are the number of creatures at said power or toughness.
I have a total of 12 spells. Depending on your definite of the word "deal," I think they're all pretty decent. I can ether tap, destroy, of prevent damage dealt by the opponent.
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Posted 04 November 2010 at 21:22
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seras
59 posts
a basic problem you have(and that matters in any deck you ever build) is that you have too many single cards, this makes the deck very inconsistent.
figure out the best 9-12 cards for the deck and use 3-4 of each. (a few legendary singles is ok, of course)
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Posted 04 November 2010 at 21:27
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ZacAttackFtw
1 post
Thanks for the advice. I'm trying to get better. But, I don't exactly know anyone that's any kind of "expert." My friends know less than I do, so I'm trying to learn.
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Posted 04 November 2010 at 21:34
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Corlando
1 post
There are just so much better cards you could use. You need to take a look at each of your cards and truly evaluate if it will help your cause.
Example:
Soul's Attendent: Good for gaining life in a life gain deck, but that is all.
White Knight: A first striking 2/2 meaning that it can be both offensive and defensive
Wall of Omens: Good defensive card plus it gets you card advantage
Serra Ascendant: Good in a lifegain deck or EDH because you can usually get to the 30 life you need to make him work
Shieldmage Advocate: lovely you can prevent the damage a creature does to you but your opponent gets card advantage in the form of returning a creature that you previous killed.
Archon of redemption: Good... in a flying deck with creatures with high power.
Emeria Angel: Good in a landfall deck that has more than one land entering play perturn.
Just look at your deck and think critically about what you want to do. Do research on the cards you'll need to accomplish your goal and then obtain them. Here is a link to the card searcher I use whenever I build a deck. Use it to make a deck you want. Use the advice from Seras and go from there. Hope it goes well.
http://magiccards.info/search.html
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Posted 04 November 2010 at 23:10
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ZacAttackFtw
1 post
Thank you both for the advice. I'll try to make the best use out of it. ^.^
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Posted 04 November 2010 at 23:22
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thegathered
164 posts
undead slayer?
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Posted 13 November 2010 at 20:53
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