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Make your Myr
Okay, an idea that comes from another thread.
We don't have enough playable/exploitable myrs. Without making broken cards, let's see what Myrs you would make? I've got a few ideas, I wanna see what other people come up with first.
Try to keep it true to the way Myrs work together already
[QUOTE]
Known Myrs:
Alpha Myr
Copper Myr
Darksteel Myr
Gold Myr
Ichorclaw Myr
Iron Myr
Leaden Myr
Lodestone Myr
Myr Adapter
Myr Battlesphere
Myr Enforcer
Myr Galvanizer
Myr Incubator
Myr Matrix
Myr Mindservant
Myr Moonvessel
Myr Propagator
Myr Quadropod
Myr Reservoir
Myr Retriever
Myr Servitor
Myrsmith
Omega Myr
Origin Spellbomb
Palladium Myr
Perilous Myr
Sarcomite Myr
Silver Myr
Suntouched Myr
[/QUOTE]
opinionateddrone
0 posts
Posted 12 December 2010 at 23:15
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6 replies
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olataro
21 posts
Myr Invicimancer
1 blue 3 uncoloured
2/1
This creature is unblockable. When this creature attacks, it can select a myr. That myr is unblockable this turn.
0
Posted 13 December 2010 at 03:07
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opinionateddrone
0 posts
[QUOTE]
Myr Invicimancer :mana3: :manau:
Artifact Creature - Myr :cool:
Unblockable
Whenever My Invicimancer attacks, target myr is unblockable until end of turn.
[ 2/1 ] [/QUOTE]
Cool. I like this guy =)
Here's one of my thoughts:
[QUOTE]
Flameblast Myr :mana2: :manar:
Artifact Creature - Myr :cool:
First Strike
:manax: :manar: : Flameblast Myr gets +X/+0 until end of turn.
:manar: :manar: :symtap: : Target Myr gains First Strike until end of turn.
[ 2/2 ]
[/QUOTE]
Anybody else got any ideas?
0
Posted 14 December 2010 at 02:13
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InfiniteLunacy
6 posts
Myr Stopper :mana8:
Artifact
Non-Myr Creatures take :mana2: more to cast
:mana2::symtap:: All Myr Creatures you control gain +0/+2
------------------------------------------------------------
Myr Cannon :mana4:
Artifact
:symtap:: Sacrifice a Myr, Myr Cannon deals 2 damage to target creature.
:mana1::symtap:: Sacrifice a Myr, Myr Cannon deals 2 damage to target player.
------------------------------------------------------------
Myr Factory :mana6:
Artifact
Myr Factory enters the battlefield with 4 charge counters on it
:symtap:: Remove a charge counter from Myr Factory, Myr Creatures you control gain +1/+1 Until end of turn.
:manax:: Sacrifice Myr Factory, Put one +1/+1 Counter on X number of Myr Creatures.
------------------------------------------------------------
0
Posted 14 December 2010 at 07:07
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Setherial
349 posts
Myr Ravager
CC: 2 colorless mana
Ability: - Sacrifice Myr: Add 2 (colorless) mana to your mana pool
- X: Target Myr gets +X/+0 until end of turn
P/T: 2/2
Broken? probably :)
0
Posted 14 December 2010 at 09:38
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opinionateddrone
0 posts
[QUOTE]
Undead Myr :mana3::manab:
Artifact Creature - Myr :cool:
Deathtouch
When Undead Myr enters the battlefield, return target Myr creature from your graveyard to the battlefield and return up to one target Myr creature from your graveyard to your hand.
[ 3/2 ]
[/QUOTE]
Heres a good one ;)
0
Posted 14 December 2010 at 19:20
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olataro
21 posts
I think u meant Nim Myr.XD
0
Posted 16 December 2010 at 03:41
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