Discussion Forum

Create Your Own Card

Design your own card and at the end of the week I'll look at them and see which is the best card. This does not mean you make a cpy of Black Lotus. Be creative, think up something interesting and, more importantly, something that you think will be popular but not to good (yet again bringing us to Black Lotus). There's no maximum amounts of entries, so enter as many as you like. Good Luck :)
Posted 18 September 2009 at 10:30

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gravespawn hellkite (RRBB)
creature-zombie dragon legend
flying 2/2

dragon creature spells cost (2) less to play.

you may play dragon creature spells from your graveyard.

(RB1)(tap) search your library for a dragon creature card and put that card into your graveyard. shuffle your library.

-death for the dragon is only the begining- Sarkhan Vol.
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Posted 18 September 2009 at 14:06

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Blood blades
BBBBB
Legendary Artifact

Pay 3 life get +3/+3
lifelink, unblockable
Equip pay 2 life

They thought he was crazy when he inflicted a wound on himself -sorin markov
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Posted 18 September 2009 at 16:54

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Divine Intervention_____(1 w/b w/b)1+2black white hybrid
Enchantment__________Mythic Rare

Divine Intervention cannot be the target of spells or abilities your opponents control.

While Divine intervention is on the battlefield, you cannot lose and your opponents cannot win.

At the beginning of your upkeep exile a permanent you control, when you control no other permanents, sacrifice Divine Intervention and return to the battlefield all permanents exiled by Divine Intervention.

"We only help those who help themselves"-Akroma, the Angel of Wrath
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Posted 18 September 2009 at 20:13

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Sacrificial Martyr___(2ww)
Creature Human__________Mythic
Power/Toughness___2/6

Sacrificial Martyr cannot be countered.

Whenever your opponents cast a spell that could target Sacrificial Martyr, they must choose Sacrificial Martyr as the target.

"To give us a chance he offered himself, he shall go down in history as a hero."-Rafiq of the Many
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Posted 18 September 2009 at 20:31

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Blade of Asha_______(1gwb)
Legendary Artifact___Rare

Equipted creature gains +2/+2 and Flying

Whenever equipted creature deals combat damage to a player you may Exile target creature.

equipt (4)

"She didn't Return when we needed her most, but she did leave us the power to save ourselves."- Elspeth
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Posted 18 September 2009 at 20:59

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Thankyou everyone. Keep the ideas coming, ive seen some great ones. Because i made the thread on a friday, this will be a short competition, ending tommorow on sunday, so good luck.

P.S. Ive seen afew creatures without creature types. Try to create your own, but your more than welcome to use ones already made.:)
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Posted 18 September 2009 at 23:00

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I made a whole lot of ant/insect cards cos I enjoy muking around with insect cards, so ill put them on here some time, but be sure they wont be entered in the contest.:) Here's my first:

Termite Mound
Tribal Enchantment - Insect, 1GG [R]
All insect creatures you control get +1/+2.
If you control 10 or more insect cards, insect creatures you control gain deathtouch.
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Posted 19 September 2009 at 00:03

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Call on the Collany
Tribal Sorcery - Insect, G
Put 2 green 1/1 insect creature tokens into play.
..."but then I turned around" - Giant Bully

Emmet Sigil-Soldier
Creature - Insect Soldier, 1/3 GG
Insect creatures you control get +1/+1.
Pest creatures you control get +0/+1
(G)(Tap) - Put a green 0/1 pest creature token into play.
"Once stupid, always stupid, but not always killable." - Rule XIII of being a Pest

Frontline of Emmet
Creature - Insect Soldier, 3/5 1G
As an additional cost to play Frontline of Emmet, reveal an insect card from your hand or pay 3.
"Alone they are weak, but it would take an explosion to kill all of them." - Nissa Revane

Armourguard Ant
Creature - Insect Soldier, 1/3 4G [C]
Defender

Emmet Spy
Creature - Insect Rogue, 3/5 G
At the begining of your upkeep, put a green 0/1 pest creature on your opponents side of the battlefield.
"...but as I sneaked through the enemies line, my cover was blown by the sent of something strange..." - Gary, Spy of Emmet
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Posted 19 September 2009 at 01:07

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Forgotten trap________(1ub)
Sorcery-trap__________rare
If 5 or more cards were put into an opponents graveyard from anywhere this turn, you may instead put the top 20 cards of target players library into his/her graveyard
Target player puts the top 10 cards of his/her library into the graveyard.

He was looking through his tome, and all the sudden the pages went blank...
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Posted 19 September 2009 at 08:50

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bargain_____(w)
Instant_____(u)
Remove target creature from the game, its controller may draw a car?d.

"If i can do this, I'll let you do this."-Gwafa Hazid
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Posted 19 September 2009 at 08:56

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Look for 'In-Shalara Exzolt' in my 'Card Creation' Album.:)
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Posted 19 September 2009 at 10:20

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Jinx
BBBBB3
legendary spirit
3/3
tap, put hex counter on target creature

3 tap, remove all hex counters and creatures with hex counters removed this way are dealt 1 damage

Shroud

Flying
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Posted 19 September 2009 at 21:04

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My Official rating will be at 12:00 Australian time. I know most people are American here. Just try to put your cards in on the saturday not the sunday. If you can put in another vote, please do so. remember, this campaign will continue until I say its over (dont ask how long). Thanx:)
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Posted 20 September 2009 at 00:05

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Amrean, The Assassin 3BB
Legendary Creature, Human Assassin Mythic
5/5
First strike, Deathtouch, Poisonous 2

"The Last sound they'll hear is the sound of their own heart stopping..." Amrean's job Discription

Sry about the lateness but yeah i just got it in on well today which is obviously the due date but yeah here is my card and hope you like it
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Posted 20 September 2009 at 00:32

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Blood of the Ancients 2RR
Sorcery Mythic
Destroy Target Nonland Permanent blood of the ancients deals 2 damage to each opponent. Blood of the ancients can't be countered and damage dealt this way can't be prevented.
Storm

"The taste of blood is sweet but i have never tasted blood like this..." Sengir nosferatu
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Posted 20 September 2009 at 00:57

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Reaper Totem BBBBB
Artifact Rare
2B:choose one: Target player loses 4 life you gain 4 life, or destroy target creature and return target creature that costs 4 or less from your graveyard to play.
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Posted 20 September 2009 at 01:15

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Essence Kor___(2w)
Creature-Kor cleric____uncommon
P/T_____________3/2

Shadow
When Essence Kor Deals combat damage to a player, you may choose to prevent that damage and gain that much life instead.
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Posted 20 September 2009 at 01:24

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Assassin's Edict_______(2UB)
Sorcery______________(rare)

Choose three target creature's target opponent controls, they choose and sacrifice two of them and return the other to the top of it's owners library.
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Posted 20 September 2009 at 01:31

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Life Bloom 2WW
Instant Uncommon
Prevent all damage that would be dealt to you and creatures you controll those creatures dont untap during their controllers next untap step, creatures you control gain vigilence until end of your next turn.
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Posted 20 September 2009 at 01:38

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Black Flood 1 u/b u/b
Sorcery Uncommon
destroy target creature remove the top card of its controllers library equil to its power.

I cant decide what it should be common or uncommon im not sure so i put uncommon because it costs three and it mills your opponent and destroys the creature so yeah
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Posted 20 September 2009 at 01:41

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Actualy, there's five more minutes, so keep them coming, im starting to look at them all in detail now.:)
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Posted 20 September 2009 at 01:56

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Saving Grace______(W)
Instant___________rare

Split Second

Prevent all damage dealt to you and creatures you control this turn
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Posted 20 September 2009 at 02:07

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Simple but good, the last second entry wins!!!!!!!!!
Saving grace was the winner. Congrats matt.
Hope it doesnt take 20 mins next week. remember, its still on next time.
until then!:)
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Posted 20 September 2009 at 02:20

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good job matt but i who got second place XD
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Posted 20 September 2009 at 02:27

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#4, #15 and #17
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Posted 20 September 2009 at 02:33

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Charon, Reaper 2BB
Planeswalker
(Enters the battlefield with 1 loyalty counter)
+1: Each player loses one life.
+3: Sacrifice a creature you control.
-10: Target player loses the game.


Rewd, Canopy Guardian 2UUGG
Legendary Creature - Dragon Wizard
6/6
Flash, Flying
When Rewd, Canopy Guardian enters the battlefield, counter target spell or triggered ability.
Sacrifice Rewd, Canopy Guardian: Put a 6/6 blue and green dragon creature token onto the battlefield.
Persist


Strategic Sacrifice 2UB
Instant
Target player chooses two: counter target spell he or she controls; or he or she discards three cards; or tap all lands he or she controls; or he or she puts the top ten cards of his or her library into his or her graveyard.
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Posted 21 September 2009 at 00:54

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I know it's a little bit late, but still, lol...
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Posted 21 September 2009 at 00:55

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What happened to all the entries!!!!!!!!!!!!
I know I said I hoped it wouldn't take 20 min's this time, but SERIOUSLY!!!
I always try to post a smiley face on mine, but I'm really not in the mood.
HOPEFULLY we'll see some more next week.:)
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Posted 26 September 2009 at 11:29

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I know that the contest is already over.... but I wanted to make some cards anyway.... These are cards for a hypothetical Cleric deck.

Norium Jak 3BBB
Planeswalker
Comes into play with 3 loyalty counter

+3 Each player sacrifices a creature
+X You lose X life. X cannot be more then 7
-13 Reduce all player's life total to 1. You gain life equal to the life lost this way.


Megrim's Accoloyte 1B
Creature-Zombie Cleric
First Strike
Whenever you draw a card, you lose 1 life
Whenever Megrim's Accoloyte attacks, draw a card
4/4


Priest of the Unfaithful 2BW
Creature - Human Cleric
When Priest of the Unfaithful comes into play, you gain 6 life.
w/bT: Sacrifice Priest of the Unfaithful and another Cleric you control. Target opponent lose 6 life.
When Priest of the Unfaithful leaves play, you lose 6 life.
2/3


Dzion, the Possessing Demon 3BBB
Legendary Creature - Demon
Dzion, the Possessing Demon cannot be damaged by spells or ablitties your opponents control as long as you control a Cleric on your side of the field.
Dzion gets +1/+0 for each Cleric in your graveyard
At the begining of your upkeep, you may discard a card to sacrifice a Cleric on your side of the field
8/1


Willing Faithful 1W
Creature - Human Cleric
Whenever Willing Faithful is offered as a sacrifice, you may either gain 2 life or you may have target player discard a card.
1/1
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Posted 27 September 2009 at 16:48

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Relentless Knowledge
1RB
Enchantment
Whenever an Instant or Sorcery spell you cast deals damage to target creature of player, pay 1 and draw a card.
"With each spell cast I gain something more valuable than victory! I gain knowledge."
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Posted 28 September 2009 at 03:40

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(Card Image Missing)
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Posted 04 October 2009 at 09:12

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i got these from photobucket.com there are some good ones and there are the funny ones i would play with all of them :)


http://i216.photobucket.com/albums/cc145/teejayegirl/Magic%20Cards/Friendship.jpg

http://i216.photobucket.com/albums/cc145/teejayegirl/Magic%20Cards/Naughty.jpg

http://i185.photobucket.com/albums/x35/Syntheticcloud/Magic%20Cards/TARDIS.jpg


http://i649.photobucket.com/albums/uu215/Shasticus/Magic%20cards/Jax-1.jpg

http://i248.photobucket.com/albums/gg192/jamalLeg822/Space4k%20Magic%20Cards/Snuggles.jpg

http://i216.photobucket.com/albums/cc291/Flamedelf/Magic%20Cards/BloodthistyRitual.jpg
edited to link, as the image was huge!! - Ian

http://i185.photobucket.com/albums/x35/Syntheticcloud/Magic%20Cards/DalekWarrior.jpg

http://i185.photobucket.com/albums/x35/Syntheticcloud/Magic%20Cards/DogHouse.jpg
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Posted 10 November 2009 at 17:21

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Compassion (5)(W)(W)(W)

Enchantment

Permanents can't be sacrificed.


Crocodile Tears (U)(U)(B)(B)

Instant

Tap target creature, then destroy another target creature.


Fodderball (R)(R)(R)(R)(R)

Creature----Weird

Power: 0 Toughness: 1

Sacrifice a creature: Fodder ball gets +X/+Y where X is that creature's power and Y is that creature's toughness. This effect is permanent. Play this ability only once per turn.
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Posted 26 November 2009 at 01:34

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I was making a set of my random ideas in Magic Set Editor. The top 3 I have there are:

1.
Catch Dreams 1U
Enchantment (U)
Flash

When Catch Dreams comes into play,
exile target spell.

3: Catch Dreams’ controller sacrifices
it and puts the exiled spell on the stack.
Only the owner of the exiled spell may activate this ability.

2.
Harat Farseer 2W
Creature - Elf Cleric (U)
W, T: Look at the bottom card of your library.
You may pay 1. If you do, put that card on the top of your library.
If you don’t, put that card into your graveyard.

3.
Reverse Magic 1U
Instant (C)
Counter target instant or sorcery spell.

Every solution has its problem.



The third thing isn't that good but I like the flavor text.
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Posted 06 December 2009 at 08:28

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Nothing (0)
destroy all permanents in play your life total becomes 1
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Posted 11 December 2009 at 17:42

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Divine Intervention
Rare
Instant
1WW

Cast Divine Intervention only if you control fewer creatures than target opponent. Put a 4/4 white Angel creature token with flying onto the battlefield.
Cycling 2W (2W, Discard this card: Draw a card.)
When you cycle Divine Intervention, prevent all combat damage that would be dealt this turn.
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Posted 15 December 2009 at 10:00

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