Discussion Forum

Fun with Doomsday

The card Doomsday and I have a long standing relationship, and I have to say that my favourite facet of building with the card has long been being put on the spot with how I go about with the pile I make. It just provides an interesting means to ends that are often times more interesting than means themselves.

My challenge to all of you is to simply make the most enjoyable/interesting deck as possible using Doomsday.


To set a strange example, here's a vintage Laboratory Maniac/Gush deck I've been enjoying(ignore my rant, it just kind of happened)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=263989
Posted 24 November 2011 at 12:11

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Was making a Doomsday deck with Coalition victory, Progenitus, Fist of Suns (Quicksilver Amulet?) and Maelstrom Nexus.

But then I got tired of trying to make the rest of the deck.
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Posted 25 November 2011 at 23:49

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Ah well, at least you started. A lot of people get stuck at the same stage, myself included at first, and a good way to get into the idea of building around Doomsday is surprisingly to start off with Storm.

A really good way to learn a bit on that would be looking up some of the articles Stephen Menendian wrote for StarCityGames*, they really show how easy it can be building around Doomsday after a while.
*Yes, I am aware I suggest these every chance I get, they caused a major shift in how I build, and I think they can get a lot of people interested in the beautiful format that is Vintage right now.
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Posted 26 November 2011 at 02:34

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[QUOTE=WhiteAndBlueTheyKillYou]Ah well, at least you started. A lot of people get stuck at the same stage, myself included at first, and a good way to get into the idea of building around Doomsday is surprisingly to start off with Storm.

A really good way to learn a bit on that would be looking up some of the articles Stephen Menendian wrote for StarCityGames*, they really show how easy it can be building around Doomsday after a while.
*Yes, I am aware I suggest these every chance I get, they caused a major shift in how I build, and I think they can get a lot of people interested in the beautiful format that is Vintage right now.[/QUOTE]

Hmmm... I don't play Vintage, I play Legacy and that's a completely different ballgame :p
If I got some extra time later (and if I remember to) I'll try make a legacy deck using this 'fetch your combo' card :D
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Posted 26 November 2011 at 10:33

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Hmmm... Been thinking about what to do for this. So far I'm thinking of a deck filled with suspend cards. Probably :manau::manab:, or maybe even :manau::manab::manar:. :manau: and :manar: suspend cards manipulate the time counters on suspend cards, so I should be able to manipulate the timing of when they play to be after Doomsday has done its job. I havn't checked properly yet, but there should be some draw cards in the suspend cards. Additionally Jhoira of the Ghitu could help suspend non suspend cards :? Now just to find a combo for Doomsday to leave me with.
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Posted 28 November 2011 at 09:25

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Ancestral Vision is a nice draw card with suspend, which I still don't really understand why they banned in modern. Some of the more common ways to combo off after Doomsday are various Storm piles, and Shelldock Isle with Emrakul, the Aeons torn, Progenitus, or Blightsteel Colossus.
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Posted 29 November 2011 at 12:37

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[QUOTE=WhiteAndBlueTheyKillYou]Ancestral Vision is a nice draw card with suspend, which I still don't really understand why they banned in modern. Some of the more common ways to combo off after Doomsday are various Storm piles, and Shelldock Isle with Emrakul, the Aeons torn, Progenitus, or Blightsteel Colossus.[/QUOTE]

I mite just use the Tentacruel on Shelldock Isle 'combo', but then I think I'll try disguise the deck as a :manau::manab: mill deck. Do you think Brainstorm would be a good card to rearrange the top few so as to pull off the combo?
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Posted 29 November 2011 at 13:12

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Just thought of a 'super combo' for a Doomsday deck. The 'combo' will require a lot of precise timing of the use of Jhoira of the Ghitu's ability and a lot of tutor cards. The 'combo' runs like such: suspend Doomsday, Thrumming Stone and Wheel of Sun and Moon and keep mana open and counter spells in hand to make sure they come in. On the turn the come in get 3 Glimpse the Unthinkable in the library and (hopefully) have one in hand. Cast the one in hand, it gains ripple 4. Ripple into the others, they gain ripple 4 each. If I'm correct, the rippling and returning to the bottom of the library (thanks to the Wheel) should create a loop that mills the opponent(s) :D
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Posted 29 November 2011 at 13:58

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I'd love for that to work, but they that'd would cap out at fourty cards milled :( Nothing goes to the graveyard until the ripple ends sadly, otherwise that combo would be infinite.
Now milling somebody for forty cards in a burst is no small feat, and Wheel of Sun and Moon would let you do so every turn, so there is that.

And yes, Brainstorm is amazing for card quality. It's simply amazing in Legacy, and so powerful it's limited in Vintage :eek:
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Posted 29 November 2011 at 20:53

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[QUOTE=WhiteAndBlueTheyKillYou]I'd love for that to work, but they that'd would cap out at fourty cards milled :( Nothing goes to the graveyard until the ripple ends sadly, otherwise that combo would be infinite.
Now milling somebody for forty cards in a burst is no small feat, and Wheel of Sun and Moon would let you do so every turn, so there is that.

And yes, Brainstorm is amazing for card quality. It's simply amazing in Legacy, and so powerful it's limited in Vintage :eek:[/QUOTE]

:eek: It's limited in Vintage? Good thing I play Legacy :p So, other than the Glimpse the Unthinkables, I'd probably keep a few Brainstorms after Doomsdaying. Now just to design the rest of the deck.
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Posted 30 November 2011 at 05:42

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Hi guys,

It has been a while since I last came on this site and I just came across this challenge. Ok so I'm not a Legacy or Vintage player but here is my deck:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=265035

It works on the simple principle of emptying your deck from lands to make a quick doomsday ftw!!!

Has two interesting combos at work the first which might take 4 turns to get into full swing but is very doable.

Enjoy.
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Posted 30 November 2011 at 12:06

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Never mind, somehow the timmy method slipped by mind. I really need to get coffee before trying to think.
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Posted 30 November 2011 at 14:33

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